This is basically a blood mod, but it also adds location based blood effects, blind fire spin dodges, a higher jump for the shootdodge, and many other various other tweaks and improvements.
This is basically a blood mod, but it also adds location based blood effects, blind fire spin dodges, a higher jump for the shootdodge, and many other various other tweaks and improvements.
MaxPayne2: Juicy
tweaked by CannibalSativa
Version 2:
reworked the blood, adding new *location based effects and back splash.
* limbs, body, and head.
did some skeleton tweaking:
shootdodge now jumps higher.
reloading the uzis or striker will cause max to spindodge while blind firing.
-NOTE ABOUT RELOAD-
there is 1 major bug, if you press shoot during the animation the game will stay stuck at 1/2 speed untill you reload again, or switch to a different weapon (some weapon poses contain gamespeed reseters's and will fix it, some wont.). also, if you do get the game stuck at 1/2 speed, and you have the highest bullettime, you can turn it on and all the enemys will move at about 1/4 speed while you move normally...kinda like "the One" or the stopmotion mod(only theres no warping)...this was not intentional, so bullet time is not setup for it...youll only get 2.5 secs of fast movement per kill ( but that can be more than enough if you work it right), and then youll slow down as the max bullettime fades.
tweaked decal settings to produce more blood.
removed my FOV change from BT.
changed bullet_behind camera effect for sniper.
hopefully i darkened the blood a bit, but im colorblind so its hard for me to tell...lol
various other tweaks that ill never remember.