M.A.V. is a 3rd person mech simulation game centered around a highly customizable vehicle.As we are still very early in development, we can not reveal all of the details yet, however, here are a few of the key features of the game. Seamless Multiplayer and Singleplayer: Multiplayer and Single player with be highly intergrated so that players can easily open up single player worlds to friends with out changing the game experience to much. Single player will have identical gameplay to multiplayer. Large Open Worlds: The game worlds will be of massive scale. This ensures you my play for months in the same world and still experience new things. Massive Customization: This game is about making it your own. Your M.A.V. will fully reflect your play style, your in game status, and your personal likes. Intense Tactical and Stategic Combat: Battles will be very intense, every shot will count, and strategy will always prevail.

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We have been working hard to get multiplayer functionality into the game, and I am happy to say we are almost there!

Posted by Cyberdogs7 on May 16th, 2012

We have been working hard to get multiplayer functionality into the game, and I am happy to say we are almost there!

What is the Multiplayer going to be like?Well, right now, it’s going to be exactly like the single player, but with more people. Currently we do not have support for teams or game modes. Given the open nature of the game, as planned, it is likely we will not have features like this in the ‘core’ game at all.MAV is a game about independence and choice. You can choose to work alone, or you can choose to work as a group. We don’t want to force these restrictions on you at all though.

The gameplay will work the same in single and multiplayer. You will start as just yourself. You can claim land area and use your money and resources to build on your claimed land. When you encounter other players (real or NPC) you can choose how you want to interact with them. You can attack them, steal their claimed land, destroy them and their structures for resources, or maybe be peaceful and trade. Maybe you find yourselves facing a common enemy and you form a union. Now your lands and resources combine and you will operate as a team. You are free to leave the union at anytime.We want to try and strike a balance between being independent and in charge of your choices, while also allowing you to create something larger then yourself and co-operate in a team setting.

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Smoth May 21 2012, 9:57am says:

can barely read this text.

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BombDog Studios
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