- Pixel art animated frames [16 bits look] - 90’s Arcade- action game with modern playability - Inspired by: “Ikari Warriors”, “Rambo” and “Commandos” - Choose your way: Stealth-strategy or blow-down all enemies - Impossible levels with difficult boss battles as in the good old times - Full of funny situations - Isometric shooter with open detailed levels
We inform you that our Kickstarter game campaign is already online!
we're already on kickstarter!
Tomorrow is the big day. Starts the Kickstarter campaign of our game John Mambo
1 day left for kickstarter!
On September 12th we launched our campaign on Kickstarter!
4 days left for the kickstarter !!
We've uploaded on our website a new version of our demo with a lot of improvements and additions
new demo version - august 2017 -
We show you a gameplay video of our demo, full of blood and explosions everywhere :)
video gameplay of the demo
Thunderclap campaign with the desire to get new followers
thunderclap campaign
Latest version of our demo with a lot of improvements and changes very beasts and surprising
latest demo version available
More improvements included in the new demo version.
more improvements in the new demo version
Improvements added in the first levels that in a few days you can test in the new demo
improvements made in recent months
Iction Games has finished Level 3 for MAMBO. This article is to inform about the progress of level design in our game MAMBO. We change game mechanics...
mambo level 3
The team of IctionGames The programmer and the painter are working hard to get the 2nd level of MAMBO done very soon. During this work we took in consideration...
mambo is working in the 2nd level
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