Malevolence: The Sword of Ahkranox is an indie game with the intent to recreate the amazing turn-based, first person RPGs from the golden age of PC gaming using modern game engine technology. Rich classics such as the Might & Magic series, Eye of the Beholder and the like have inspired this new title which, when finished will put its players into a literally infinite fantasy world filled with procedurally generated content. The Sword of Ahkranox isn't trying to compete with the larger, professionally developed RPG titles out there, but instead our aim is to fill a large gap that we believe has existed in game technology since the mid-nineties. It is definitely a must-have for all enthusiasts of the quintessential RPG. The game's procedural engine can generate an infinite number of weapons, items, spells, monsters, dungeons, cities, countryside and even dialogue, allowing the player to explore the game with no end and no reason to stop.

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Description

So even though all you've been seeing lately is dungeons, dungeons and more dungeons, don't forget that this game has an infinite world! It's not just dungeons. Once you leave the dungeons there are infinite plains, forests, oceans, cities and more to explore! So to remind you of that, here is the latest in the experimentation with the procedural forest and sky generation. Notice that we don't just use a skybox like most games! We're actually procedurally generating clouds and moving them across the sky while they re-shape and re-form!
No lighting yet, and the 3D models and textures are still fairly temporary, but this 20x20 section of forest has been generated by the game engine and not by a level designer!