Machinations is a real-time strategy game where you manage and direct swarms of ships to take over and destroy your enemies. Plan your attacks carefully to gain the the most tactically advantageous Nodes (space-stations which build and house your fleet). Upgrade your Nodes with defensive lasers or build shipyards to augment your fleet. Capture super-weapons to cut swathes through your enemies' fleet. Play against up to three AI players in frantic, randomised melees matches. Or complete the Campaign mode to help Admiral Sudo (your robotic commander) reclaim his lost empire.

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Capture the flag (Games : Machinations : Forum : Game Modes : Capture the flag) Locked
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Aug 21 2012 Anchor

Not that imaginative, but you could have it so that there is a "mother station" for each team (signified by a certain shape or different colour scheme). You have to not only infiltrate this station, but then remain in control of it for a certain period of time to win the game.

Perhaps, you could limit the "mother station's" capacity to something really small to make it harder to remain in control for a long time.

deller79
deller79 Graham Games Dev
Aug 23 2012 Anchor

I like it. It is similar another I was thinking of posting King of the HIll

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Tim
Obey the Green Man

MilkFairy
MilkFairy Yoghurt enthusiast
Nov 10 2012 Anchor

Sounds good to me.
Make the capacity a configurable parameter of the game mode - make everything configurable! (which is very easy to say when I'm not a developer)

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MilkFairy
Bippity-boppity-MOO!  :P

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