Lux is a first person puzzle game. The game is set in a steam punk/futuristic universe. An unknown force is consuming all light sources throughout this universe. Light has therefore become a commodity, and light-hunters scour the galaxies to collect what little light they can find, for both trade and survival. The player wields 'Tulip' a light-manipulation device. This can reflect, absorb, mix and emit light with a varying degree of focus. Reflecting allows the player to alter the angle and intensity of the light beam. Absorbing allows the player to store two colours in Tulip and discharge these colours of light. The player can also mix the colours, for example if Tulip absorbs Blue and Green light, the player can mix these two creating Cyan light which can then be discharged. This device is used in the completion of puzzles which progressively become more complex. Take on the role of a light bounty- hunter who sets out to discover the reason for the light’s disappearance....
The Lux 'proof of concept' is now available for you all to try out! :)
Posted by Toblerone on Dec 27th, 2008
We've just released the 'proof of concept' Prototype of Lux, our First Person puzzle game all about light manipulation :)
This is a prototype demo, demonstrating only the very fundamental game elements. The short level is designed as a tutorial for the basic mechanics. Wield 'Tulip', the Light manipulation device. Use it to Reflect, Focus, Absorb, Mix and Fire Light in order to solve the puzzles within the mysterious world of Lux. The Lux prototype was created in six weeks in a team of 11, from concept to its current state. Engine, design, art, animation, all from scratch.
Please let us know what you think :)
If you do not wish to download the demo you can now view the full demo video footage. This can be found in the video section of the Lux page. Moddb.com (This will reveal everything contained in the demo, so if you do plan to play it, we advise you view this video after you have played the game.)