A 2D Space RPG / Space Shooter bringing elements from games like Freelancer and combining them with popular modern elements such as random loot, leveling and a skill point system. Market, Trade, or fight your way through 73 unique Systems with over 500 unique locations spanning the 5 Factions. With a story bringing the player through the 5 factions and their ideologies, it is up to the player to decide how the story will end.
Now with all ships created, they have been moved to their specific faction space.
With the 5 factions: Delsec, Vipersec, Griffon, Chimera, and Reina; each with their own unique ship list (~30 ships per faction).
Delsec ships are average all round.
Vipersec ships have weaker hulls and move faster.
Griffon ships have tough hulls, move slowly, and have less weapon mount points.
Chimera ships have very weak hulls and shields, move fast, and very strong energy weaponry to make up for it.
Reina ships have strong hulls, the strongest shields, and smaller cargo capacities.
Linked below is a quick demo of the 5 factions space, flying to each factions main hubs where ships are able to be bought.
Also shown is the market place and how each faction space sells unique items and materials specific to that faction.
The game is still in development with some changes that need to be made to the market section as well as varying costs which will enable proper trading between the factions and allowing the player to go down the path of a trader.
Thank you all
Recent work on Lords of Delusia has been to do with completing the ships.
The latest update to Lords of Delusia sees more ships bringing the total to 80+, and with 50 to go. Ship trails have been changed, and game font has been...
Recent weeks have seen more ships, now currently at around 60, with another 80 to go. Megaboss functionality has also been completed. Code optimizations...
The latest update showing some of the new ships, with weapons, more of the new planet textures and how the game plays at the current stage.
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