Lemma is an immersive first-person parkour game. Every parkour move has the potential to modify the environment. Surfaces pop in and out of existence at will.

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1 comment by et1337 on Dec 19th, 2014

Big update this week!

My voxel renderer now has the capability to overlay everything with any texture I want. I'm using it on a new set of interconnected winter levels. This way I don't have to manually come up with a frosty version of each texture.

Without giving away too much, this week I built a new system that has implications for both puzzle solving and movement mechanics.

I also went back to several levels and fiddled with lighting again. Basically 90% of my development time is spent adjusting colors. Before / after:

Clearly, the old version relied heavily on bloom. I'm trying to avoid that a bit more now. Bloom is like crack cocaine to game developers.

Other random things:

  • When you walk off an edge, there is now a split second of forgiveness during which you can still jump. Just filing down another edge to make player movement less frustrating.
  • I finally killed an old glitch that subconciously annoyed me for years. Lemma has "bullet time", and up until this week it stuttered noticeably when running in slow-motion, despite maintaining a high framerate. I peeked into the BEPUPhysics source code and realized it runs on a fixed timestep with an accumulator. It updates at 60 FPS regardless of the actual framerate. So when I changed the time scale, that 60 FPS dropped to 30 FPS. But no more! I now scale BEPUPhysics' target framerate as well, and the result is silky smooth slow motion.
  • I liked using Jekyll for my blog so much, I also migrated the Lemma website, and updated it in the process. The site was already hosted on S3 so half the work was already done.

That's it for this week. Thanks for reading!

Mirrored on my blog

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Build 353

Build 353

Apr 3, 2014 Demo 14 comments

Loads of bug fixes, level design tweaks, and new features.

Alpha 3

Alpha 3

May 5, 2013 Demo 12 comments

After seven months of hard work, Alpha 3 is ready to play! Includes the first five levels of the game. Teaches you the basics of jumping, climbing, wall-running...

Alpha 2

Alpha 2

Sep 14, 2012 Demo 13 comments

Quick demo - no tutorial or story, just gameplay. New enemies, new moves, new weapon. Please check it out and leave feedback!

Alpha 1

Alpha 1

Feb 27, 2012 Demo 8 comments

The first alpha release of Lemma! Includes a complete playable level introducing the story and gameplay.

Post comment Comments  (20 - 30 of 74)
Wolf_Dallas
Wolf_Dallas May 13 2013, 2:22am says:

Hey dudes, and dudettes, i just started an LP of this game, and hey DEVS encountered a few bugs and what not so check it out :) this game is awesome and cant wait for the complete version. keep it up devs
Youtube.com

+3 votes     reply to comment
LordThash
LordThash May 12 2013, 11:48pm says:

YES, ALPHA 3 IS HERE!

+3 votes     reply to comment
Giamme
Giamme May 6 2013, 1:44pm says:

Simply amazing!
Linux version?

+4 votes     reply to comment
et1337 Creator
et1337 May 6 2013, 2:32pm replied:

Eventually. It will require a switch from XNA to MonoGame. I've already contributed some code to MonoGame to fill in some of the missing features that Lemma needs, but it's still a long way off.

+4 votes   reply to comment
brandon4117
brandon4117 May 5 2013, 5:12pm says:

Okay, so there's a problem.
I got an error saying "Could not find a Direct3D Device that supports the XNA Framework HiDef Profile."
Do you have any idea why that would be?
I've looked around, can't seem to find a solution other than the fact that I need to upgrade my computer which at the time will be impossible, being that I'm poor.

+3 votes     reply to comment
et1337 Creator
et1337 May 5 2013, 5:50pm replied:

Yeah, it sounds like your graphics card isn't supported. Unfortunately you need a Direct3D 10 graphics card to play Lemma at the moment. In the future I might consider supporting older graphics cards, but it would require a complete rewrite of the rendering system. Sorry. :/

+3 votes   reply to comment
brandon4117
brandon4117 May 5 2013, 5:03pm says:

I've been looking for more parkour games.
The fact that this looks VERY impressive, and I can download it for free, gives it a high rating at the start. I'll give it a go. Nice job, really, this type of game is rare and I've been dying for a new one.

+3 votes     reply to comment
Cash_Stash
Cash_Stash Dec 8 2012, 3:55pm says:

Thanks.

+3 votes     reply to comment
Cash_Stash
Cash_Stash Dec 2 2012, 12:38am says:

I cannot change the screen resolution. Am I doing something wrong, or have you not added that option?

+3 votes     reply to comment
et1337 Creator
et1337 Dec 2 2012, 2:35pm replied:

Sorry, it's not the most obvious control scheme. Mouse over the resolution and scroll with the scroll wheel. When you exit the pause menu it will change the resolution.

+2 votes   reply to comment
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Lemma
Platform
Windows
Developer
Evan Todd
Engine
Custom Built
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Release Date
Coming Q2 2015
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