It was just another ordinary day for Lima. Though unexpectedly, the routine chore of picking apples, will send Lima into a dangerous journey. Labyrinthica: The Quest of Lima is a single-player, melee focused action game. Labyrinthica has similarities to rogue games, but is based on real-time action. You move Lima with the keyboard and aim with the mouse. Unlike similar games, you will need to fight monsters face to face rather than shoot them from a safe distance. You use both your weapon and shield in battle, though using a sword is not always the only way to harm enemies! Potions should be used wisely. Drinking that green potion might prove fatal. It might be poison! And throwing that bronze potion on the boar creature might make it go berserk. Potion colors are randomly assigned to each type. You will have to discover on your own what each potion color does. Labyrinthica awaits to test your wits and reflexes.
This is a crude concept of the second boss in the game, Gortimus.
My only concern with this character is that his hands are going to be too short to wield a two handed hammer around his big toroso.
It's looking pretty cool! And regarding the arms length, you can always have him let go with one hand as he swing the weapon or something.
Thanks.
I have made his arms longer in the 3D mesh, but still I needed to have him let go the weapon and hold it with one hand.
Though instead of a hammer, I gave him a really big morning star, if it can be called that.