Labyrinth Hero will be a First Person puzzle game, you awaken to be outside of a cave that has just caved in. As it's raining you set off to find some shelter that has a closed manhole, you find a shack that sets off some music which you investigate to find out what's going on. You play a basic carnival game that somehow opens the man hole. Your curiosity takes you to see whats down this manhole... You find out you have fallen into a Labyrinth and must escape it.

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I learnt how to create triggers correctly! :D (Not much of an update though)

Posted by Waddlesticks on Jan 23rd, 2013

So today I learnt how to create a trigger that will emit a sound that doesn't have to be part of the trigger itself. Meaning the first level is nearly complete to the degree I currently need it! :)

So in theory I just need to add some graphics here and there, make it slightly more obvious were to go and also make it so the player can proceed to the next scene/level. 

By the end of my course I will release an 'incomplete demo' of what I have done so far in it (About a month or so away.) So by then you will get to have a shot at what I was able to do in my course's I am currently doing. Hopefully it's actually enjoyable for whoever plays it. But please, expect a 'first game' type thing. :)

Thank you,
~Waddlesticks

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Labyrinth Hero
Platforms
Windows, Mac
Engine
Unity
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Release Date
TBD
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Labyrinth Hero
Labyrinth Hero Indie Single Player Adventure
Related Engines
Unity
Unity Commercial Released May 30, 2005
Related Groups
Waddles Entertainment
Waddles Entertainment Developer & Publisher