This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

Post feature Report RSS UE4 Klian's Gore System: Replication

Here we go, another video about my plugin. This time I'll show you how my plugin does with dedicated server and two clients!

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UE4 Klian's Gore System: Replication

You can replicate my Gore System to fit your online game. This video shows you how it works on dedicated server with two clients. As you can see the system is fully replicated and it's really easy to achieve this result.
More info about that in the documentation file HERE.

Enjoy!

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