A lowly girl named Kisa is accused of being a witch, and is sentenced to burn at the stake. The night before she is executed, a disembodied voice tells her that she must break out of the dungeon and rescue a princess in terrible danger.

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Blog RSS Feed Report abuse Latest News: K.I.S.A Devlog 011: Localization

0 comments by Oracizan on Jan 11th, 2015

Earlier this week, I added a localization system to K.I.S.A. One could argue that it would be more accurate to call it a translation system, because localization encompasses things other than just switching out the language, but - because I've already become attached to the name - one would be ignored.

Localization has some pretty obvious benefits. While English is the most widely spoken language in the world, translating into other languages will expand the potential reach of your game. Two of my smaller HTML5 games have been translated into other languages, and have performed well, but this is my first experiment with localizing a larger game. It will be interesting to see how it goes!


My shortlist of target languages, which certainly isn't set in stone, includes the following:

  • Japanese
  • Spanish
  • French
  • Chinese
  • Russian
  • German

The code itself is pretty trivial, almost to the point of not being worth discussing. There is a localization folder, and within that folder are several files named 'en_us.dat', 'es.dat', etc. Each file stores every string used in K.I.S.A in a key-value pair, which are loaded and parsed when the game is loaded. The folder also contains 'en_us.png', 'es.png', etc. which are flag icons. Because these files are stored externally, they can easily be copied and modified to allow end users to add new localizations.

Downloads RSS Feed Latest Downloads
K.I.S.A Alpha v6.4 (XP)

K.I.S.A Alpha v6.4 (XP)

Mar 16, 2014 Demo 0 comments

K.I.S.A Alpha v6.4 for Windows XP. Major updates to gameplay, including a completely redone Chapter 4.

K.I.S.A Alpha v6.4

K.I.S.A Alpha v6.4

Mar 16, 2014 Demo 0 comments

K.I.S.A Alpha v6.4 for Windows 7/8. Major updates to gameplay, including a completely redone Chapter 4.

K.I.S.A Alpha v4.8 (XP)

K.I.S.A Alpha v4.8 (XP)

Mar 16, 2014 Demo 0 comments

A version of K.I.S.A Alpha v4.8 for Windows XP. Major updates, including Chapter 4.

K.I.S.A Alpha v4.8

K.I.S.A Alpha v4.8

Mar 16, 2014 Demo 0 comments

K.I.S.A Alpha v4.8 for Windows 7/8. Major updates, including Chapter 4.

K.I.S.A Alpha v3.2

K.I.S.A Alpha v3.2

Aug 19, 2013 Demo 0 comments

Contains Chapter 1, Chapter 2, and updates to pretty much everything.

K.I.S.A Alpha v1.0

K.I.S.A Alpha v1.0

Jun 27, 2013 Demo 0 comments

The first alpha build of K.I.S.A. Contains menu screen + tutorial, largely a tech demo.

Post comment Comments
Arethrid
Arethrid Sep 18 2013, 5:25pm says:

I really enjoyed the demo. The game has great potential and the artwork is fantastic, especially the characters. And I really liked the animation system.

+2 votes     reply to comment
Oracizan Creator
Oracizan Sep 19 2013, 4:03am replied:

Thank you! The artwork is my favorite part as well, and I'm very proud of the animation system. A new demo will be coming this week - keep an eye out for it!

+2 votes   reply to comment
Arethrid
Arethrid Sep 19 2013, 5:16am replied:

Good to hear, best of luck with your development!

+2 votes     reply to comment
FuffyMomma
FuffyMomma Jul 18 2013, 2:12pm says:

Hello, is this a sandbox game or story-driven?

+2 votes     reply to comment
Oracizan Creator
Oracizan Jul 18 2013, 5:54pm replied:

K.I.S.A is *very* story driven. :)

+2 votes   reply to comment
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K.I.S.A
Platforms
Windows, Mac, Linux
Developer & Publisher
Mutant Dream
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Mutantdream.com
Release Date
TBD
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Adventure
Theme
Medieval
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Single Player
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Indie
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Latest tweets from @mutantdream

RT @KISAFairytale: One of the setpieces of a yet to be seen chapter. #gamedev #indiedev #screenshotsaturday T.co

Jan 17 2015, 6:40am

RT @KISAFairytale: K.I.S.A Devlog 011: Localization - K.I.S.A ahora se puede jugar en muchos idiomas. T.co T.co

Jan 9 2015, 11:09pm

RT @KISAFairytale: That devlog was very close to being titled 'omelette du fromage'.

Jan 9 2015, 11:03pm

K.I.S.A Devlog 010: Lighting II - Foreground characters are now properly lit. T.co T.co

Jan 3 2015, 7:49pm

After a week in the present & roughly a year off the end of my life, foreground characters are now properly lit. T.co

Dec 24 2014, 3:50pm

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