A multiplayer deathmatch game played with up to 32 players. Build castles and wage war on the enemy team as a Knight, Archer or Builder in a fully destructible medieval world. It blends the best cooperative aspects of Lost Vikings, mashes them with Worms, with the visual style of Metal Slug, brought to you by the creators of Soldat. Features: * 32 players realtime multiplayer * State of the art retro pixel graphics * 2 teams * 3 classes: builder, knight and archer * Drivable catapults and battleships * Bison taming * Collapsible physics based on construction support * Medieval sword duels * Shark riding * Building castles and traps * Technology research and trading * Dynamic 2D water and fire * Wilhelm's scream * Available on 3 platforms (Windows, OSX, Linux) * Full access to game's scripts and modding

Post news Report content RSS feed "New HUD" Build Released!

More eyecandy in King Arthur's Gold! This time we have a completely new hand-pixeled HUD. Some new gameplay features are here too: like wall hugging to prevent fall damage.

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This is second part of a big update that involves improving the game graphics. The old HUD was just something quickly scratched so now we introduce a completely new redrawn HUD. We hope you enjoy it.

There are of course other changes and fixes. Worth mentioning is that:

  • You can now hug the wall to prevent fall damage. But be careful, hitting the wall while falling at big speed will also result in death!
  • Updated gibs!
  • Team bridge works like a 2way platform: press down to drop from it, press up to jump through it

Changes 127-129:

- new HUD cursors
- new HUD chat window
- new HUD resources & health bar
- new minimap window
- added dust animation on big fall
- minimap player icons indicate team color
- added minimap ground edge shading
- added variable "v_drawhud" useful to disable HUD when making screenshots or recording videos
- chat colors are team colored
- new team colored gibs
- castle back wall uses 2 stone
- message boxes replaced with graphics
- new menu buttons
- fixed menu inverting on smooth shader
- help texts only show up when toggled with F1
- added wall hugging to prevent fall damage
- fixed smaller fall damage not working
- fixed infinite resources from collapse prevention
- fixed tree stumps in front of players
- name labels above head use premium & admin colors

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MaxCahill Creator

Thank you! Lots of bits still rough around the edges but glad you like it.

Reply Good karma+1 vote

Look cool, indeed :D

Reply Good karma Bad karma+1 vote

Awesome! Nice work y'all.

Reply Good karma Bad karma+1 vote

And now I have a boner. That HUD looks orgasmic.

Reply Good karma Bad karma+1 vote
MaxCahill Creator

Good to see you on here, ST!
(it's Geti)

Reply Good karma+1 vote
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King Arthur's Gold
Windows, Mac, Linux
Developer & Publisher
Transhuman Design
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