An incredible team-based sidescrolling multiplayer about 2 teams of Knights, Archers and Builders battling for control over a randomly generated terrain. - MINE for rock, wood and gold - Construct CASTLES, - Defense MECHANISMS, - Spike TRAPS, - Retracting bridges & doors - CATAPULTS and more tools to advance your offensive line! - LEAD attacks on the enemies castle or DEFEND your fort - Full CTF mode with advanced workshops and gameplay elements - Zombie Fortress single and multiplayer - fight for your life and survive as long as possible! - all with 64+ other players cooperatively Watch your enemies crumble as their castle falls down on their small pixel heads in a never seen before blend of real-time STRATEGY, PvP multiplayer COMBAT, mining and BUILDING game.
King Arhur's Gold video about the new beta version combat moves and class items + some fire teasers.
Posted by Michal.Marcinkowski on Feb 8th, 2013
We know you’re very much interested in what fire looks like; we’re still working on the effects a little and want to show you something very much representative of what you’ll get to see. The below shows the destructive capabilities of fire left unchecked - including a hapless builder caught in the blaze (seen burning to the bottom left of the second frame).

The fire spreads over time to flammable things, and can be put out with buckets of water - if you get there in time. Fireproofing structures is much advised, with regular stone sections separating each wooden section.Of course, it is much easier to gather wood… so you can trust that your enemies will slip up sooner or later :)
And last but not least a video in which you can see (some) fire. More later!
Footage from the upcoming beta showing various old and new combat moves + bomb and satchel burning stuff… Fire arrows are left out cause aren’t done yet.
Check back soon and don't forget to track this game!
Awesome!!
Looks really nice and powerful.
I dont really like how the archer animations look here. The way the arms move with the direction of the mouse looks really cheap and doesnt fit the style of the game. :/
But I know that this is a work in progress so its probably going to be changed.
Aside from that everything looks great, love how the knight combat works. Keep up the awesome work guys :)