Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

Description

In the center of this map there is a wide open defendable area that spans out to 6 different mazes with a trader at the end. At the end of each wave everyone must try to find there way back to the center or fend off the zeds with low visibility in the maze if they don't make it back in time.

Preview
KF-ZedHarvest
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Markoman_98
Markoman_98 - - 34 comments

Gameplay: 4/10
Layout wise, it's just an empty map, since the crop field only blocks vision. Although initially cool the gimmick wares off once EDARS and Husks blast you from across the fields. You could've placed a farmhouse or barn or a tree for shade or an area cleared out with a small hay-stack hill to climb on or just any form of an obstacle.

Presentation: 5/10
It does get the job done with it's theme, but it still feels empty and boring with nothing other than a center area and the maze alone.

Overall Score 4.5 (5 on ModDB)

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