Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

Description

An abandoned old village and creepy asylum were flocked to in the dozens by people fleeing the Zed carnage, hoping it was remote and isolated enough that the monsters might pass them by. Unfortunately for them, Horzine had set up shop here a few years previously, and they quickly discovered they were not alone... #grindhouse

Preview
KF-Oldwoodroad_v2
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saintmasterson
saintmasterson - - 1 comments

I absolutely love the map but I get pretty significant frame drops inside the main building. Would love to see Tripwire take this one and polish it up, good work!

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Guest
Guest - - 689,410 comments

LOVE this map. My new favorite of the ones posted.
VERY well detailed, isn't too spacious (making it the right difficulty) and fairly large and dark in all the right spots.
Hoping to find this map on more servers.

Didn't have any issues with frame rate drops.

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infernal_cheese
infernal_cheese - - 6 comments

As far as I can tell this map is nothing short of amazing,you must have put a lot of effort into this (but it's really appreciated).

Good luck with the contest,I hope your map will actually make it into the game!

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Tunnel$
Tunnel$ - - 108 comments

The more I played it, the more impressed I was with this map. It is a big map but as others have said, not too spacious so there is still a challenge. Very detailed, lots of objects, dark and atmospheric but I didn't find the absolute need to use the flash light all of the time. I'll definitely be wanting to play this one more. Fantastic effort from the map designer.

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motvart
motvart - - 2 comments

Very well done map. I put it up on my server but multiple users have had issues with the shop guidance arrows not appearing between rounds (especially on the ground level). It has led to a few missed trips to the store and a loss.

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