Moral choice 2D point-n-click psychedelic adventure, permeated with original humor and mind blowing puzzles.
I wanted to create a game where choice matters, where it defines future options. This is what I came with initially (old concept):
how the consept of karma changed over time.
By the end of the year 2013 our agency decided to surprise us - most employees were given a sack. As we had our farewell party, our programmer approached...
how karma became a game
Ok guys, here is tiny update - some sketches from the ongoing game development. Will publish more of these later, stay tuned!
sketches
Here is the story about how the style of karma characters came to be.
karma. incarnation 1
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