Kanshi City is a computer game about reclaiming a city back from corrupted robots. The city is inspired by places like Hong Kong and Tokyo. The game is in early development and is expected to be released in 2018/ Kanshi City is being developed by Midnight Pacific, an independent game developer from Glasgow, Scotland.
Filled out most of our new level, played with post processing, broke 2000 Twitter followers, our logo on a mug and plans for the future of the game!
dev blog #7
We try out UE4 sequencer for the first time and start building a new level.
dev blog #6
Feautured in a national newspaper and implemented player feedback: sprinting, camera alerts, proximity sensor, level select screen.
dev blog #5
We had a booth for Kanshi City at the Insomnia X Resonate festival at the Glasgow SECC. We had 350-400 people play the game and give us fantastic feedback...
dev blog #4 - games convention booth
We have a new logo, updated our main menu, added a pause screen. We also added gamepad support, made guards more obvious and fixed some bugs!
dev blog #3
Second development blog where we showcase optimising our AI citizens and further explore the art direction of the game.
dev blog #2
The first development blog for Kanshi City. This week we put in our first custom 3D models and reprogram the city patrollers to have unique waypoints.
dev blog #1
This is our first post on IndieDB, introducing ourselves.
first blog post
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