Fight back the reapers and lead the young country of Lotte to victory! Kaepe is a story driven tower defense game featuring dynamic path finding, an expansive universe, rich story line, and plenty of achievements. The final version will also include a level editor and access to community built levels.

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0 comments by Luskel on Aug 18th, 2013

Throughout the storyline of Kaepe there are several who get in the way of our heroes, but the following are the ones that stand out the most amongst the crowd.

The goal of the post is to introduce you to the enemies that are out for the destruction of Kaepe and The Order. Their individual biographies will be posted at a later date.

Dark Lord Zamir, Right Hand of Noir
 

Ba’al Kal’ar, Tyrant of the Oaratan Empire

Armored Oaratan “Reaper”

Oaratan “Reaper” Foot soldier

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Kaepe Demo Windows02

Kaepe Demo Windows02

Jul 30, 2012 Demo 0 comments

CHANGELOG: Added the first two Avatars, Mathias and Hermielle. Added in a special attack for Hermielle. Changed the HUD to the round menu. pathfinding...

Kaepe Demo Windows01

Kaepe Demo Windows01

Jul 18, 2012 Demo 0 comments

This is the first of the many Windows Demos of Kaepe. The main purpose of this demo is to test features from the HTML5 Kaepe. Any feedback would assist...

demo 2

demo 2

Mar 18, 2012 Demo 0 comments

Another quick demo. I think I am going to try to release 1 demo every 2 weeks. For a list of changes please see the description

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nutz101
nutz101 Jan 2 2012, 9:14pm says:

keep up the great work :D

+4 votes     reply to comment
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Kaepe
Developer & Publisher
The Accord
Engine
Apricot.js
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Official Page
Theindieaccord.com
Release Date
TBD
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Real Time Strategy
Theme
Medieval
Players
Single Player
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Indie
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RT @floofyscorp: new pieces added to my portfolio, two more characters! check them out :D #gamejobs #gamedev T.co http://

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morty! T.co

Jul 27 2014, 3:56pm

@tony_eight @TheIndieSloth @JerIn3D This is the WIP: T.co

Jul 23 2014, 11:26am

Just finished an @arduino based communication system for 1MWh of energy storage. Needed 3 shields, I did. #smartgrid T.co

Jul 22 2014, 9:24pm

@tony_eight @TheIndieSloth @JerIn3D I cant wait to see it on a 3D model :D

Jul 22 2014, 2:24pm

GUYS. This is a cool drawing for one of our games. By @JerIn3D #gamedev T.co

Jul 22 2014, 2:01pm

Tact: making a point without making an enemy

Jul 20 2014, 1:41pm

@crotchetygamer thanks! I'll work on it tonight!

Jul 8 2014, 11:35pm

RT @Pherg: Steps to hit release dates: 1) List all features left to do. 2) Cut all those features. 3) Still ship late. #indiedev

Jul 8 2014, 11:33pm

@crotchetygamer send me a reference image and I'll give it a go!

Jul 8 2014, 2:21am

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Kaepe
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