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Fight back the reapers and lead the young country of Lotte to victory! Kaepe is a story driven tower defense game featuring dynamic path finding, an expansive universe, rich story line, and plenty of achievements. The final version will also include a level editor and access to community built levels.

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Character Art 2: Villains


Throughout the storyline of Kaepe there are several who get in the way of our heroes, but the following are the ones that stand out the most amongst the crowd.

The goal of the post is to introduce you to the enemies that are out for the destruction of Kaepe and The Order. Their individual biographies will be posted at a later date.

Dark Lord Zamir, Right Hand of Noir

Ba’al Kal’ar, Tyrant of the Oaratan Empire

Armored Oaratan “Reaper”

Oaratan “Reaper” Foot soldier

Character Art 1: Heroes

Character Art 1: Heroes


This blog post focuses on the transformation of the Heroes of Kaepe as they have evolved since the beginning of the game. While most have only undergone...

Javascript Collisions and Optimization

Javascript Collisions and Optimization


This week I spent a lot of time adding features and optimizing the game framework I created for Kaepe. The main new feature I have added is rotated hitboxes...

Menu/HUD design

Menu/HUD design

News 3 comments

This week I worked on the various HUD elements. We decided to go with a kind of steam punk off-kilter design.

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Kaepe Demo Windows02

Kaepe Demo Windows02


CHANGELOG: Added the first two Avatars, Mathias and Hermielle. Added in a special attack for Hermielle. Changed the HUD to the round menu. pathfinding...

Kaepe Demo Windows01

Kaepe Demo Windows01


This is the first of the many Windows Demos of Kaepe. The main purpose of this demo is to test features from the HTML5 Kaepe. Any feedback would assist...

demo 2

demo 2


Another quick demo. I think I am going to try to release 1 demo every 2 weeks. For a list of changes please see the description


keep up the great work :D

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The Indie Accord
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Latest tweets from @iamscissors

RT @Aluhnim: A Goddess

Apr 20 2017

Working on the Adrian fight! #SoHP

Mar 26 2017

Weekly reminder that my game is on steam and I would love to hear any feedback you have!

Mar 18 2017

Just uploaded a super GIF heavy post for #SoHP on indieDB.

Mar 17 2017

Working on making the new level by @hDubel work! #SoHP

Mar 15 2017

RT @CM_Games: #screenshotsaturday Showing Legend of the Skyfish tomorrow at #PaxEast2017 @mgaiastudio #gamedev

Mar 12 2017

Posted a bunch of environmental screenshots from Shadows of Her Past on @IndieDB!

Mar 8 2017

I want to make a super rad multiplayer fishing game.

Mar 7 2017

Balancing the ice attack today :D #SoHP #gamedev

Mar 3 2017

RT @achebit: @eigenbom (Unity) To save changes made to a component while game is running click Copy Component then Paste Compone…

Mar 1 2017

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