After the events of the Reaper Wars, Lotte had become a shattered nation. Under the rule of Mathias, the citizens managed to rebuild some of their once...
Elette is a haunted tower defense game in which you take control of Mathias as he fights off an invading horde of zombies. The game is action based and quickly choosing, aiming, and firing your arrows is required for victory. Also contains a full upgrade tree for customizing your character to your exact play style. While the game-play is immersive, the graphics are where this game truly shines, with full HD rendered graphics, cut scenes, and fluid animations.Features
The world of Elette gets its newest update. The new version will include achievements, HD cutscenes, and other gameplay tweaks.
Elette has been well received, but we noticed that not as many people as we would have liked play through the game more than once. Since the game has a branching story line, multiple play throughs are a must to really getting all of the lore. So we brainstormed a way to make playing the game multiple times more engaging.
We eventually decided that adding achievements would add extra motivation for the player to play again. These achievements also help to show just a little bit more of the story and world behind Elette. This is another interesting point since the actual cut scenes have no words or voices.
As far as the achievements go, there are a total of 20 to collect. Collecting them all results in unlocking a concept art and idea gallery in game.
This update should drop sometime this Fall!
Latest tweets from @iamscissors
@Aflomp I love the idea and the execution. I imagine the aliens inside being so bad at flying.
Jan 24 2015, 8:45pm
@Aflomp this is awesome!
Jan 24 2015, 8:44pm
@AlanahC I think the problem is that its not the extended editions.
Jan 24 2015, 8:39pm
Jan 24 2015, 8:30pm
Guys, I really want the stretch goal of co-op in Children of Morta by Dead Mage T.co Consider funding them with me?
Jan 24 2015, 8:28pm
Jan 20 2015, 8:49pm
@blinkok are you a real person?!
Jan 20 2015, 8:44pm