This is the latest and greatest version of the game with A LOT of improvements and updates!
Just Beneath The Skin is a cinematic/action puzzle RPG revolving around Shyla, whom unknowingly and unwillingly is forced into battling for her life and for the lives of many others. Shyla takes on the world as she unravels the secrets that lie just beneath her skin, revealing an alien God that wishes to live again.
Taking up her fathers old sword she must face monsters, aliens and maybe even closer foes, friends and family. As the plot thickens Shyla will soon see that she never had a choice, her life has been planned out from the very beginning. Even though she feels alone as she trudges on through one dangerous event after another, visions of another place fill her head just the same. She can't help but feel something deeper is going on then any plot the aliens have for her, something connecting everything together with thin lines of life and death.
Unfortunately barely any contributed to the indiegogo campaign, making it seem that all the time, effort and money I have put into this project has all been a waste. I am very sad to see that the contributors to the kickstarter campaign did not fund the game when the indiegogo went up nor help spread the campaign much.
I can't help but feel unmotivated as it took me a great deal of time to set up both campaigns and market them accordingly. Although I marketed like crazy, nothing came from it which makes me question
"Can I even raise funds without money?". The answer is NO, you cannot, without money to market you most likely won't get far.
With these thoughts circulating I am contemplating if this project is even worth continuing as I don't feel like wasting any more of my time. If the gamers don't want it, nor will they play it, then I won't be continuing. After all a video game is made for people to play and enjoy, if there's no one to do that, then what good is the game?
Latest tweets from @tsuyoiraion
@DanielSohlman it's always some young kid or teenager that ruins it lol (not always but 50% of the time).
Jun 19 2015, 1:41pm
@DanielSohlman 0_0 wow that is not ok.
Jun 19 2015, 12:57pm
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