Basically the screens reflect the Level 5 at a very early stage, but it shows how the game makes fluent progressions from level to level. To cut it short:
Level 4 will use props and sets that Level 3 has used, Level 5 will use props and sets that Level 4 has used, but you won`t find any dominating visual contents in level 5 that were already represented in level 3. So we get a fluent transformation of the style and interior without too much boring recycling.