The ultimate trash experience has all you need! We got boobies. We got hookers. We got Zombies. We got Nazis. We got even Nazi-Zombies! Now with full feature movie "Night of the Living Dead"!
This is demonstration only for the damage system in "into the Dark".
The more untreated Damage a player has already taken, the more his sight and hands are shaking which makes aiming hard.
If the player has got a "critical" hit that also brought him below a certain health threshold, in addition to blood on screen and shaking sight / hands, the vision gets blurred and darkened even more. In addition to that, the moment of going below the crit threshold is accompanied by extreme loud heart beat. This is important, as other conditions like radiation, gas and insanity trigger a similar effect.
Looks artistically impressive, but I'm not a fan of this type of health indicator in first person games.
Perhaps yours will be the one to win me over?
I believe you in high trouble here.
Actually, this is still "heavy damage taken" and one hit away from "high trouble" and "going insane out of pain".