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Damage System
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Gabbo
Gabbo Apr 28 2012, 9:01pm says:

Looks artistically impressive, but I'm not a fan of this type of health indicator in first person games.
Perhaps yours will be the one to win me over?

+2 votes     reply to comment
Dr.Goupyl
Dr.Goupyl Apr 29 2012, 4:32am says:

I believe you in high trouble here.

+3 votes     reply to comment
IvanErtlov Author
IvanErtlov Apr 29 2012, 4:56am says:

Actually, this is still "heavy damage taken" and one hit away from "high trouble" and "going insane out of pain".

+2 votes   reply to comment
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Description

This is demonstration only for the damage system in "into the Dark".

The more untreated Damage a player has already taken, the more his sight and hands are shaking which makes aiming hard.

If the player has got a "critical" hit that also brought him below a certain health threshold, in addition to blood on screen and shaking sight / hands, the vision gets blurred and darkened even more. In addition to that, the moment of going below the crit threshold is accompanied by extreme loud heart beat. This is important, as other conditions like radiation, gas and insanity trigger a similar effect.

Image Details
Type
Demonstration
Date
Apr 28th, 2012
Size
1200×750
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