Those most overlooked are often the most important. INFRA puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
cW#Ravenblood Apr 15 2012 says:

Really nice level design, the textues and the lightning is great,
you've created a nice atmosphere!

+4 votes     reply to comment
JohnYukon Apr 15 2012 says:

The texturing and lighting is indeed phenomenal

+3 votes     reply to comment
KEEP_IT_UP! Apr 15 2012 says:

awesome lightning and textures... like the ones above already mentioned. :)

+3 votes     reply to comment
tile Apr 15 2012 says:


+1 vote     reply to comment
Spooboy Apr 16 2012 says:

I seriously envy your mapping abilities. This room reminded me a lot of Metro 2033, you guys turned a tunnel (or just a square room) into something really unique and interesting. People have mentioned above that the textures and lighting are impressive, but to add on just a bit the detail is outstanding. Honestly, how do you guys come up with this stuff? I would have never thought to have put a fence in the wall like that, half covered, and half exposed. It's utter genius! Please do share more of this environment, I love what you guys are doing!

+2 votes     reply to comment Apr 17 2012 says:

this is an awesome picture

+1 vote     reply to comment
Analdin Apr 18 2012 says:

It's really awesome to see how you turned Source Engine's usually really clean, impressionistic look into a grungy and detailed athmosphere. And even better, you don't make the mistake to make it look boring! I see great pattern breaks (by using different textures in the right place), the lighting is really adding to that, too.

Excellent job!

+1 vote     reply to comment
Oskutin Creator
Oskutin Apr 20 2012 replied:

You haven't played Hl2?

+2 votes   reply to comment
Frogumm Apr 21 2012 says:

This is simply brilliant work. Great job!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Maintenance tunnels.

Image Details
Apr 15th, 2012
Embed Thumb
Report Abuse
Report media
Add Media
Members only