Executive Assault is an indie real-time strategy/first-person shooter where you can not only build your base and create armies, but also take control of your units and fight as one of them.
New path finding system implemented, so that bots can now run inside buildings.
Posted by Hesky1 on Nov 14th, 2012
At last the new path finding system has been implemented, which means units can now navigate inside and around buildings. Currently I was using the inbuilt Unity nav mesh system which was fine, but there wasn't a way of updating it in game, so used a grid graph instead.
Also they move in a nice formations too :P