Hexsweeper is an iteration on the classic Minesweeper game, played on a hexagonal globe. The globe prevents the player from seeing the entire state of the board, requiring traversal across the abstract landscape to solve the larger puzzle. A hexagonal minesweeper is a unique challenge as the fewer number of adjacent cells means it's easier to deduce mine placement but more frequently than traditional minesweeper there may not be a clear correct deduction to be made. The spherical, wrapping board adds to the impression of an expansive area that must be traversed over. This is a work in progress and I'll be accepting user input on features and aspects of the game. Currently slated for just a PC release, the game may be ported to other platforms if there is enough interest for it.

Hexsweeper Alpha 0.1 Demo Release

Hexsweeper Alpha 0.1 Demo Release

May 18, 2013 2 comments

A demo of the alpha build is now available for download. As a demo, only a 'small' globe of 'medium' difficulty is playable.

Pre-alpha Gameplay

Pre-alpha Gameplay

Mar 29, 2013 0 comments

This is a video showing early pre-alpha gameplay from just over 2 years ago.

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Hexsweeper
Platform
Windows
Developed By
Tomatron
Engine
XNA
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Release Date
TBD
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