Mac OS X version (10.6; 10.7; 10.8). Hedgewars is a turn based strategy, artillery, action and comedy game, featuring the antics of pink hedgehogs with...
Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased).
0.9.21 is finally here! There's some great stuff to look forward to this year. Let's get right to it!
There's a type of randomly generated maps: Perlin Maps! Old randomly generated maps should be more diverse now, too. We've also added a stylish slider for adjusting land generation detail.
The sea world edge has been revamped and is looking great! It also supports freezing and saucer-based travel.
* Moved room status filter to top left of rooms list.
* Game scheme screen has a "Script parameter" field now. This allows to make more customizable scripts/modes.
* High resolution previews!
* Preview for dynamic maps generated by game style scripts (e.g. "ShoppaMap))!
A little something for the shoppers! In this epic mission you are a long way from home and must race against the rising tide as menacing mines and capricious cakes seeking to undo you.
Currently, the Hedgewars server hosts a variety of awesome racing maps. But, usually these maps just involve a bare landscape that hogs race across using rope. Tech Racer aims to add an element of variety and excitement to the mix. In this mode you will be able to race around custom maps full of mines, crates and barrels. What's more, areas of the landscape will be fully destructible, meaning you might be required to dig a tunnel, or blow a hole through part of the map to finish it.
We've always talked about implementing a construction mode where you could build a large fort complete with barrels, mines and crates. Now, it's here! We've also added the idea of "structures" to the mode. Structures can be placed anywhere in your fort's territory, and offer a wide range of benefits for those who build them.
Here is a list of the structures that have currently been implemented:
Healing Station: This medical masterpiece miraculously regenerates the life of any friendly hogs who stand near it. What's more, it even BOOSTS their health all the way up to 150! Wow!
Teleportation Node: Walking is for plebs! The amazing structure allows any nearby hogs to teleport to any other node in their territory.
Bio-Filter: This beastly device will violently target and explode enemy hedgehogs who stray too close.
Respawner: In the event of your horrifying and untimely death, this reliable respawner will replace your ravaged husk with a fresh clone. Neat!
Generator: Do you think war is cheap, soldier? Melon bombs don't grow on trees, you know. Luckily, generators grant us a steady steam of income we can use to furnish our fort with mines, barrels, crates, structures - you name it!
Support Station: This station allows a nearby hog to purchase and teleport weapon, utility, and health crates anywhere within their territory.
Construction Station: Crates are great and all, but an intense defense is even better! The construction station allows a nearby hog to purchase and place girders, rubber bands, mines, sticky mines, and barrels across their territory.
Reflector Shield: Being shot is for chumps! The reflector will reflect most incoming projectiles back towards their point of origin, as well dissolve pesky threats like fire or napalm.
Weapon-Filter: Do you dislike being murdered? Do you want to deter horrible hogs from your fort, but can't afford a Bio-Filter? Never fear! This inexpensive and handy screen will detect any weapons and gear carried by nearby enemy hogs and instantly vaporize them. Take pride in interrogating and/or gruesomely executing disarmed invaders at your leisure!
Switch through hogs in reverse order with PRECISE+HOGSWITCH (left shift + tab, by default). Wow!
Highlander game mode can now be used with custom weapon schemes (1-8=How probable to get this weapon. 9=All hogs get it)
You can get the new version from the download section