An action packed experience where you take control of an advanced aircraft and stop the enemy's plans of developing a Level 5 Bio Agent. Engage intelligent enemy aircraft, rocket turrets & dumb buildings just waiting to be bombed to pieces. If you are lusting for some head to head dogfights with your friends, the multiplayer mode supports 4 player deathmatches over a local network.

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0 comments by pkMinhas on Apr 23rd, 2014

Hello everybody,
It has been a hectic week. Getting everything ready & in order took a lot longer than I expected. I have uploaded Hawks to itch.io & it will be available on other distributors, including Desura pretty soon.

Link to game on itch:
Pkminhas.itch.io

Check out the gameplay trailer:

In-game screenshots

Hawks v1.0 screenshots Hawks v1.0 screenshots

Windows Demo on IndieDB
Hawks v1.0 Win Demo

Mac Demo on IndieDB
Hawks v1.0 Mac Demo

Have fun!

Cheers,
PK

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Hawks v1.0 Win Demo

Hawks v1.0 Win Demo

Apr 24, 2014 Demo 1 comment

Hawks: Complete Multiplayer + Single player demo for Windows

Hawks v1.0 Mac Demo

Hawks v1.0 Mac Demo

Apr 24, 2014 Demo 0 comments

Hawks: Complete Multiplayer + Single player demo for Mac

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Guest Mar 6 2014, 8:14am says:

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pkMinhas
pkMinhas Apr 22 2014, 7:33am replied:

A linux version will also be available upon release.

+1 vote     reply to comment
kurismakku
kurismakku Feb 22 2014, 4:21pm says:

Hi !
Great to see you working on this game because I am actually making similar game by myself. Well, I am still not sure what it will be exactly because so far I have only controls built, but they are really good with much more control then for example ones from Luftrauser. Did you tried that game ? Though, the con is that shooting is too precise now, and in the end I needed to make it automatic which altogether kinda lead to a totally different game, some kinda mix between Frantic Frigates and shmup games. I could make dogfighting, but I want that in game player moves his ship mostly towards up ( cause it is launching game with upgrades ), and that each encounter lasts really short so I think for this style dogfighting is not really possible. What you think ? But probably the bigger problem is that I don't have much experience with designing shooters in scrolling arenas, for lot of time now I have been making arena shooters that have levels with size of the screen so no camera movement except for screen shaking of course. ;) Anyway, if you want we can exchange experiences, maybe we can help each other to make better games. This is looking really good so far, and good luck with the game !

+1 vote     reply to comment
pkMinhas
pkMinhas Apr 25 2014, 2:56am replied:

Hi,
Hawks has been released. Check out the game & have fun. Will wait for your feedback.

+1 vote     reply to comment
kurismakku
kurismakku Feb 22 2014, 4:27pm replied:

I am also wondering are there any games you are inspired by ? I don't know many good 2D dogfighting games.

+1 vote     reply to comment
pkMinhas
pkMinhas Feb 23 2014, 3:30am replied:

Hi,
Hawks will provide the player complete 2D control. That is, he can speed up, turn left & right.
This way, I have been able to create a 2D dogfighting experience. It is possible to shoot homing missiles if the enemy is within range & the enemies are able to evade the missiles using their flares.
As for inspiration, I couldn't really find any good 2D dogfighting game but Luftrausers did provide an excellent example of how to use screen shake effectively.
Get in touch with me at mobile [at] pksarena.com if you would like to discuss things further.

Cheers,
PK

+1 vote     reply to comment
hydremajor117
hydremajor117 Feb 12 2014, 2:22pm says:

can it be modded ?
and if yes to what extent ?

+2 votes     reply to comment
pkMinhas
pkMinhas Feb 13 2014, 2:20am replied:

There is no support for modding at the moment. If the game takes off, I might look into it based on demand.

+2 votes     reply to comment
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Hawks: Guardians of the Skies
Platforms
Windows, Mac, Linux
Developer & Publisher
PKSArena.com
Engine
Unity
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Official Page
Pksarena.com
Release Date
Released Apr 23, 2014
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Theme
War
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#iOS8 default keyboard is pretty awesome!

Sep 18 2014, 2:58am

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Need IAP in your game? Get Easy Storekit @UnityAssetStore and get set up in 5 minutes! T.co #gamedev #unity3d

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@NineteenNinjas takes getting used to. Gets the job done though.

Sep 12 2014, 12:44pm

@NineteenNinjas @GameDevRobot there is a smalldrop down on the top right which enables/disables layers from drawing in scene view.

Sep 12 2014, 11:08am

Aliens!!!

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RT @TapsArena: Users usually don't like to twist their brains to understand how an app works. Standard UI controls gives them a familiar en…

Sep 9 2014, 8:37pm

RT @kevinmitnick: Apple's secure credit card mobile payments? LOL, ok.

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@nasredin cool. I am running mountain lion at the moment. I guess it will be a 2 step upgrade. First mavericks and then yosemite.

Sep 9 2014, 3:38pm

And i am worried whether my macbook will run osx yosemite without any freezes.

Sep 9 2014, 3:05pm

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