Hardware Enginnering is a simplified digital circuit design game giving an opportunity to dive into digital engineering with ease. The game goes from the basic logic componets to those of a great complexity. The expertise of player who has gone through the whole game is comparable with first college levels, and yet the game requires no previous knowledge of electronic design or programming.
Every new theoretical idea is first presented to you in a tutorial and subsequently practised in the near workspace. The outputs of your design efforts are tested through a list of tasks, so that there are practically infinitely-many ways to reach the next level, although some are more optimized than others. However, the more ingenuous designs begin to be an absolute necessity when you move further in the game.
There are four game modes featured.
Slow-paced Tutorial and Design modes allow you to design each component they further use from the basic logic. A set of 25 (+hidden) achievements then makes your progress visible to others.
Sandbox mode gives you all components available in game with infinite workspace to create, test, debug and save whatever you want for further use or publication, and even when you run out of challenges there, there is the option of competing with other players (currently in Alpha test phase).
All game's components, levels and tasks are stored in a readable format to be easy to edit or create. Scripting of new components, writing new levels and tutorials as well as tests is possible using respective editors.
Now if you say that you have never wondered what's inside that magic device you use for work, gaming and watching TV series, you are lying. Yes, you are.
We humans have a deeply curious nature, and repeating the known "fact" that the CPU is "the heart of the computer" has surely never been satisfactory for you. What is a CPU? What is a GPU? How is it made? How does it work? You may have had questions, but because of the lack of proper resources you have never been able to find out.
Hardware Engineering is here to serve this purpose. It's a game that leads you through the basics of digital engineering without making it too much complicated, and you don't need to know more than what's binary and how to add two numbers.
There are about 40 levels available. Some of them are related to simple combinational logic, others require use of memories, and some teach you how to program in Assembly - the low-level programming language that literally touches hardware.
Manual and a Tutorial mode is available, but one can design his own circuits in the Sandbox mode or create his own levels/components and share them using level/component editors incorporated into the game.
That much about Hardware Engineering. It's VAST topic and we could not have possibly covered all areas, but we believe that our game gives a good grasp of what it is about in a way understandable to everyone.
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