You are standing in a quiet forest. Several trees, softly touched by the wind, are blocking your view to the horizon. You see some hills, bushes and flavorsome flowers. With a single snap of your fingers you start an out-of-body experience: From a bird's eye view you can see your own body in the forest. You start to draw lines very easily on the ground that suddenly transform into walls. More of your lines result in even more walls. You combine them to wallpapered rooms and cover their floors with carpets, laminate or marble. Even windows, doors and furniture can be placed in seconds. Finally, a garden with several vegetables surrounded by a cozy fence is your last work before a second snap of your fingers returns your consciousness back to your body. You are now inside the building you've created minutes before and are free to move around and to interact with everything you've placed. That's what the first milestone of GWAIN - a game without any interesting name - is supposed to be.

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About Organic Tiles and Boolean Operations

About Organic Tiles and Boolean Operations

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Long time no see! This time I am writing about more organic looking tiles, boolean operations on polygons and some distractions.

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Improved graphics, better GUI and even more

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News 7 comments

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