The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Gundam RTS is a free RTS game. It uses the Spring game engine and is currently in production. I make periodic releases and the game is very playable. It focuses on the one year war story which means no super mechs or effeminate boys. Just anime style humanoid robots shooting each other A LOT.

Report article RSS Feed New damage classes

There has been some confusion for new users as to what role each mobile suit fits within. Here is my attempt to resolve that.

Posted by Smoth on Mar 28th, 2010

So, I have already added this into the code(in the dev version). Here is the logic.

You have 4 types of damage 4 types of armor
Armor:
Heavy
Medium
Light
Building

Damage:
Beam
Medium
Light
Explosives

Before I used to adjust them as I felt but I found this to be both difficult to balance and frustrating for new users as some explosives were less effective than others. While this will still be true.. the bonus to damage has been made much easier to follow.

The above image shows the multipliers to damage. So for example an explosive weapon will do 0.5 times it's damage to a heavy unit and 2 times it's damage to a building. Some of the logic may seem odd so here is a detailed explanation.

Why does explosive deal so little damage to heavy armor?
Explosive weapons explode on heavy armor doing limited damage, where as a beam weapon will melt right through.

Why does light armor take 2 times as much from light weapons?
The light weapons were designed to penetrate low armor targets. In this area they are highly effective. Light weapons are things like machine guns like 30 and 40mm weapons.

So does this mean that we will have hard counters?
Yes, because some things are just better at destroying others. No, because you can still kill gundam with small arms if you hit it with enough. Which makes sense to me as some of those small weapons may find their way to vulnerabilities in the ms system. So it isn't cut and dry, just easier to understand what to use against what.

Post comment Comments
bobthedino
bobthedino Apr 2 2010, 8:49pm says:

Looks tasty.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Gundam RTS
Platform
Windows
Developer & Publisher
Gundam RTS Development Group
Engine
Spring
Contact
Send Message
Official Page
Gundam.smoth.net
Release Date
Released Aug 28, 2007
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Gundam RTS
Gundam RTS Indie Multiplayer Real Time Strategy
Related Engines
Spring
Spring GPL Released May 4, 2005
Related Groups
Gundam RTS Development Group
Gundam RTS Development Group Developer & Publisher
Mech Fans
Mech Fans Arts & Literature group with 392 members