This article can also be seen in Portuguese, thanks to Elvis Spada again :
Training mode :
The training mode is almost here! I've got all all the mechanics working somehow, and all it needs now is a little bit more polish.
For now, I have a tutorial, 2 easy run and 2 more advanced one. All of them are different tracks in the same city map.
Tutorial :
The tutorial is a simple obstacle course, which I hope will explain to the player how to use the 3DMG mechanics progressively. There's neither time, nor score, the only goal will be to try to catch all the flags on the map. Each obstacles will have a respawn checkpoint so the player can retry really quickly if he want.
Race track :
Those map will feature a time trial mode. The player will have to through portal and finish the run as fast as he can. When the race is finished, he will be then given three different rank. The player will achieve a high Time rank by finishing the race the quickest.
A high score rank will be given by earning finishing the race with a big score number. More score will be earned by going through a portal the closest possible to its center, or by following a trail precisely. Every time a the player pass a portal, he will increment a bonus multiplier, that will be reseted every time he hit a wall or the ground. Finally, the speed will also determined how much score you'll earn when passing a portal or following a trail.
In summary, to reach a high score, you need to be precise and smooth in your movement.
The last rank is Overall Rank. The overall rank will always be the lowest of your time and score rank. For exemple, if the player reach the A rank for time, B for score, the overall rank will be B. That means, if you want to make the S Overall Rank you'll have to score a S Time Rank AND Score Rank during the SAME run. Only player who can be quick and smooth at the same time can reach this rank.
Here's a sneak peak :
Now I'm working on debug and balancing, and I should be able to release this mode for January
Looking really great so far, I like the speed of the movement, this comes very close to the anime.
Awesome, thanks for the update.
Is there going to be a way to change the camera or no?
Nice,I hope we see more of this :)
Keep up the good work!
Can you add a free roam with no titan, i just want to swing around for fun
in the tutorial you can do this!
This comment is currently awaiting admin approval, join now to view.
Can you add rebinds? im used to Q?E for grapple, and scrolling the mouse wheel to rell
when will release the game?
Romario is very good but the titan animations such as you step on and Titans to jump like in the series : D
It would also be very well that when you grip titan another player you could save cortadole hand or arm
when you can put him the power cut knees and lay him or things like that would be quite good also I realized that when you cut the least neck I feel like that is not very realistic that cutting his arm is very well done but the neck not noticed
still hasn't fixed my jumping mechanic
Will you make a mac version for this or for other platforms? This seems like a great game and I would love to play it but I use a mac D: If anyone has an alternate solution, do tell. Keep up the great work!
Can we have an update on the game? Haven't seen anything in awhile and I'm just wondering if this has been dropped?
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.