Grimrush is an upcoming top down Action game set in an alternate setting where the player fights menacing boss monsters for leaderboard glory. The game's primary focus will be in providing challenging and engaging battles and allowing the player to create unique builds using an array of varied playable characters and abilities.
After almost two years of dev time, Grimrush is finally releasing! Check here for the new trailer, Steam page and some other words.
grimrush is releasing on 30th, november!
Look at how our abilities and ability selection has evolved into a thing that makes sense. Also a gameplay video of a full boss battle!
evolution of ability selection in grimrush (& gameplay video)
We are on Steam Greenlight, waow! Also a sick trailer, waow!
greenlight! trailer!
Kickass new logo, creation process behind new logo. Details on a small camera angle tweak and a fix to a problem it created.
new logo, camera angle tweaks
A tasting of some abilities our final character has, skill icons and a speedpaint video!
kahina character ability showcase, skill icons!
A little tasting of some of the abilities, Gerhardt, our ranged gadgeteer has to offer! Contains a lot of gifs.
gerhardt (ranged character) ability tasting!
A little tasting of some of the abilities, Björn, our melee fighter has to offer! Contains a lot of gifs.
melee character ability showcase
Introduction to a boss battle with a quick overview, art and music preview.
warrior spirit boss overview
Art progression of a boss and it's stage, from concept art to 3D and animations.
immortal ringmaster boss art
New node grid based skill tree system, Skeleton Snake boss revamp and a new boss designed by the design contest winner Delsyra.
progress update & boss design contest winner!
Gameplay and commentary video of the N.O.D.E boss fight. A killer robot vehicle that uses waypoints to activate deadly attacks!
n.o.d.e boss highlight video!
Today we want to share some of the workflow that goes into our boss design and how we transfer that to the game. Also we will be holding a "Design a Boss...
design a boss contest and some insight to our boss design
Demo has been released and we are up on Greenlight!
grimrush demo release and greenlight
A quick overview on what is going on and what is going to happen!
update on progress, playable demo creeps in the distance
Teaser for the upcoming boss, some shots of the Hub area and the second playable character.
new boss tease, also the hub area!
We return after a long and dark silence. This weeks update is about the newest boss. Ladies and Gentlemen, meet Dark Mechanism.
we are still alive and kicking!
Some screenshots and a gameplay video showcasing our progress.
prototype gameplay and things
Informative text blurp about what the game is and what our planned features are.
what is grimrush & planned features.
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