Green Page is an upcoming singleplayer open world survival horror video game in development. The game is set to release on PC for Microsoft Windows via digital distribution platforms, and is currently in alpha testing. Inspired by the Stalker games, this places the player in the fictional city of Old York, thirty years after the nuclear apocalypse. As a survivor with limited supplies, the player must scavenge the world for food, water, weapons, and medicine. Players will have to hunt, trade and camp(with tents and sleeping bags) in order to survive the long cold nights. Humanity has built concrete walls around them to save the last piece of civilization. Enjoy the hot bath and fresh fries in town. However, outside of those walls, it is every man for himself. Tanking into a swarm of hostiles will most probably get you killed. Instead, form a team of trustworthy fellows and withstand the bandits out in the field. Lastly, what is a green page? Well, we shall find out.
Dev Video #2 and some updates - screenshots included. Please email us (contact details can be found in the article) for play testing before public release.
Posted by ice.noodle.bowl on Jan 23rd, 2014
What's up, survivors!
So, before we begin with the article, I would like to clarify certain things.
1. We are actively looking for play testers who are willing to provide serious feedback on the game. I appreciate those who've contacted us in the past few weeks. Please email firstname.lastname@example.org or email@example.com
2. I will be uploading Dev Video every week to communicate as much as I can. We are also preparing a website & forum but this hasn't seen much of dev time as we are more focusing on developing the game itself.
3. Public release day is very...and I say again very close.
As usual, here's a Youtube link for the Dev Video. It was actually uploaded a week ago, but we've not had the time to write an article so it sat there getting no exposure.
To elaborate about the Dev Video, it covers - mostly - in game UI and character creation. Please note that the current build allows player to not only change skills, traits and load outs but also change appearance (hair, skin and etc)
Per usual I am going to include three screen shots.
Now we know that players hold items such as water bottles and drink from it in real time. Plus players can walk around in boxers :)
Another screenshot that shows that players can enter all building. Currently, we are watching zombies killing each other.
This zombie will sense you, track you down and kill you for food. Definitely.
ps. I've just finished encoding the 3rd Dev Video which covers weapons handling and zombies, so I will write an article and upload the next Dev Vid tomorrow - or a day later if it is against IndieDB usage policy. I am not exactly sure if uploading news articles one after the other is permitted.