A level based runner parkour game, for one player, where gravity shifts on set locations, changing the landscape and how the player interacts with the objects around him. While running, there are obstacles in front of the player that he will have to interact with in the precise timing in order to be able to continue. If done in a small window, a speed boost will be acquired so he can complete the level faster. At the end of each level there will be a piece required to fix the machine, which will signify the end of it. The final Level will have the final destination as the machine that causes the gravity shifts.

Post news Report RSS Gravkour - Dev Log 5- Start of modeling

It's already going 3D! We are trying to create some objects to help us choose the ones the will fit better in the game.

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Hello and welcome back!!


Today we are starting to model some of the objects.

The hallway that will be the place were most of the things will happen:

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Some vases that we still are choosing the ones we want:

image 1

The door:

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Benches styles:

image 3

And some other ones:

image 4

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Thanks for reading and see you next time!!

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