Goblin Camp is a roguelike city builder, inspired by Anno 1404, Dwarf Fortress and Dungeon Keeper.

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(v0.15) Camp viewed with the default renderer (v0.15) Camp viewed with the tileset renderer A more developed camp
Blog RSS Feed Post news Report abuse Latest News: Goblin Camp v0.15 released

0 comments by gencontain on Apr 25th, 2011

Goblin Camp v0.15 has been released! I've done a lot of work to ensure that the multithreaded pathfinding is now threadsafe, as that has been the cause of most if not all crashes before. I've also fixed all the bugs that I've managed to find thus far. Performance has also been improved, and the UI has been tweaked as well.

Feature wise there's lots of new things. You can now build battlements to allow your orcs to fire over walls, there's weather in the form of rain, seasons change and as it gets cold the ground will get covered with snow and the river will freeze over. To stave off death by thirst in the winter you can barrel water, and water is a required ingredient for many other products. Trolls may join your camp over time, and will contribute to the defence of the camp. They will need to eat and drink, though, so the help isn't free.

(v0.15) Camp viewed with the default renderer

Goblin Camp keeps count of how many items and constructions you've built, how much filth you've generated and how many creatures have been killed. These stats then will give you a certain amount of points, so you can see how well you've done.

Autosaves have been implemented so that you won't lose too much progress if something unexpected happens, and saves can be automatically compressed to only take a fraction of the sapce they used to take.

I've made changes to wind and fire avoidance so that fire is no longer quite as completely lethal, and goblins will also douse fires by themselves.

(v0.15) Camp viewed with the tileset renderer

Go try it out and tell me what you think!

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Goblin Camp v0.15

Goblin Camp v0.15

Apr 25, 2011 Full Version 3 comments

v0.15 released on the 25th of April, comes with many new features such as battlements to allow firing bows over walls, winter (ice & snow), immigrants...

Goblin Camp v0.141

Goblin Camp v0.141

Feb 17, 2011 Full Version 0 comments

This is mostly bug fixes for v0.14, but also introduces more factions for creatures so that they aren't all friends, a new save game format for better...

Goblin Camp v0.14

Goblin Camp v0.14

Feb 12, 2011 Full Version 8 comments

Goblin Camp version 0.14. New features include tilesupport, fire, traps and lot's of new content.

Goblin Camp v0.13

Goblin Camp v0.13

Dec 22, 2010 Full Version 0 comments

Goblin Camp version 0.13, released 22.12.2010. Lots of improvements from v0.12, completely redone map generation, tools, digging, bridges, territory etc.

Goblin Camp v0.11 Windows

Goblin Camp v0.11 Windows

Jul 31, 2010 Full Version 0 comments

Version v0.11 is here! Includes lots of small fixes and enhancements, and a few major additions. You can now craft weapons to make your orcs more effective...

Post comment Comments  (0 - 10 of 22)
Metalspy Oct 27 2011, 11:58am says:

Are you still working on this game? :) Apparently you haven't been online at ModDB for quite some months.

+2 votes     reply to comment
magiguy101 Apr 26 2011, 3:14pm says:

Is this a dwarf fortress clone? It looks very similar but without an emphasis on history...

+2 votes     reply to comment
Crawlinson Apr 25 2011, 4:59pm says:

This game looks awesome..!
Bet its impossible to play for too long.

+3 votes     reply to comment
Butthair Mar 23 2011, 12:04am says:

This is a great experience. I played games like Black & White and The Settlers, way way back, and this brings a way better enjoyment to the game. It takes a little getting use to with the tiny ASCII symbols and whatnot, but it does a really good job in showing me the feedback.

I really like the random creatures and the chaos that ensues, kinda like SimCity, but a LOT more unforgiving. I had literally just got bread to feed my starving goblins when those god forsaken wolves ransacked my stockpiles!! Also, don't disturb the treeman...

+2 votes     reply to comment
mollemannen Feb 14 2011, 12:06pm says:

can someone explain how to build a stone quarry? it's greyed out for me.

+2 votes     reply to comment
mollemannen Feb 14 2011, 12:17pm replied:

nvm. a wizard decided to make my camp a settlement and thus i could create a quarry.

+2 votes     reply to comment
jag648 Jan 17 2011, 4:25am says:

good game was able to get it up and running and got me a little goblin camp but i stoped playing for a little since i didnt get it at first but i give this a 10 since it is fun once you get the hang of it

+2 votes     reply to comment
feather240 Dec 24 2010, 3:33am says:

I couldn't remember what the tutorial said, so I exited out of the game, but then I couldn't get the tutorial to start again. :C

+2 votes     reply to comment
feather240 Dec 29 2010, 2:19pm replied:

Meh, I'll just download the next version.

+2 votes     reply to comment
slay3rdb Dec 23 2010, 2:51am says:

when i try to run goblin camp all i get is some random white pixels and a light ball that goes twice im pretty sure thats not the main menu im running windows 7 home premium 64 bit

+2 votes     reply to comment
slay3rdb Dec 23 2010, 3:31am replied:

i got it to work idk how but i did haha

+2 votes     reply to comment
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Goblin Camp
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Released Jul 2010
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Real Time Strategy
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