Gish is a ball of tar who lives happily with his human girlfriend Brea, until one day a mysterious dark creature kidnaps her. In Gish, the player maneuvers the eponymous character through a variety of levels so he may rescue his girlfriend.

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0 comments by CiroContinisio on Feb 6th, 2012

After a long hiatus, here's the long promised character update that we've been delaying for some days now. Latest addition in the cameo rosters is...

THE GISH

(from The Gish)


The Gish is one of Edmund McMillen's creations when he was working at Cryptic Sea. This ball of tar will make his appearance in the campaign, and once unlocked, become controllable in multiplayer. We have chose to port Gish's multiform capabilities in UFHO2 with a twist: you will not be able to control them! Read more in the gameplay section below.

STORY
Gishes are a species of dark, black balls of tar. Their bodies are highly unstable by nature, and their composition changes as well in a random fashion. Sometimes they have the body density as tar, then suddenly their molecules ease and they become very liquid. Suddenly, they may become sticky as glue and stick to any material they touch, until they change their status again.

It is known that Gishes cannot control their form and many think that they suffer from these sudden changes. Due to their very proud nature though, it will be very difficult to hear a Gish admit it.

GAMEPLAY
Since the Gishes are highly unstable, they change density every turn.
On the first turn, any Gish character has 6 moves. The next turn he'll become fluid and fast, getting 7 moves. On the following turn, his body will become sticky and moving will become difficult for him, and he'll have only 5 moves to spend.


This three-turns phase repeats through the entire match, making the Gish a very unpredictable opponent, and a difficult character to master without careful planning.

So with Commander Video, the Super Crate Box critters, the brain from Cortex Command, the Goo balls, the Tetrobot and the Gish, we have our full roster of guest characters (for now). I cannot promise anything, but look forward for new cameo appearances in the near future.

For now, check out our Kickstarter campaign because only 4 days remain!

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Gish
Platform
Windows
Developer & Publisher
Cryptic Sea
Engine
Custom Built
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Official Page
Crypticsea.com
Release Date
Released May 9, 2004
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Style
Genre
Platformer
Theme
Comic
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @crypticsea

@kylepulver @raiganburns I'm on around Game J :)

5hours 21mins ago

@raiganburns Also the Zelda grid alignment thing is genius

8hours 8mins ago

@raiganburns SMB pushing the player away from a block unless it's directly above when they jump is one of my favorites

8hours 9mins ago

RT @bkaradzic: Good advice for new programmers at the end: T.co T.co

8hours 17mins ago

@RagdollZombie Kind of, I've been working on some different body types

May 28 2015, 6:32pm

RT @MisfitsAttic: Cool, BIOS-like oldschool mockup of Duskers initial menu boot, by @bmau_ro T.co

May 28 2015, 3:22pm

@SteelRaven7 Right now I'm working on some Hidden and Dangerous-like co-op missions, might add a PvP mode also

May 27 2015, 3:24pm

@MareSheppard Well at least it's not 93787 things :)

May 27 2015, 3:23pm

@MareSheppard Mine too, it's looking so good!

May 27 2015, 2:34pm

@tDJ @MisfitsAttic Drinking and Testing on Thursday!

May 26 2015, 9:27pm

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