Garry’s Mod is a sandbox mod for the Source Engine. Unlike normal games there aren't any predefined aims or goals. Players are given tools and are left to entertain themselves. The player is in a world where objects can be created and destroyed on demand. Where people can be created and destroyed with the click of a mouse. A world made for him. A world he made.

Evacuation
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sasasa
sasasa - - 1,233 comments

You don't need that cc, no one would steal it..
Sharpen at the wrong time, at the wrong place

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Traslogan
Traslogan - - 244 comments

disagreed with above about the sharpen.
Sharpen usually ruins pics but this one has done nicely with it.
8/10.

A bit dull :/

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sasasa
sasasa - - 1,233 comments

Sharpen here made me feel that he drew this

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CakeMaster7 Author
CakeMaster7 - - 501 comments

Yeah, I understand. I spent like 20 minutes setting it all up and then trying to find the perfect angle to take a pic from.

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SteveZombie
SteveZombie - - 3,730 comments

No, sharpen ALWAYS ruins things.

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AUG_DUDE
AUG_DUDE - - 4,124 comments

sharpen + soft sobel = this.

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thelastlambda
thelastlambda - - 67 comments

Like to see it without the effects, looks pretty good and I like the angle.

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CakeMaster7 Author
CakeMaster7 - - 501 comments

The original looked worse because the lighting was wasn't as good with effects added. I love how the lighting looks now in the skybox now, though.

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

Sharpen made it cool, if not viewing original. 9/10

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Piemanlives
Piemanlives - - 1,885 comments

made a pic a while back on this map though you could have added supplies they would need and stuff like that me eh 8.5/10 was pretty nice keep up mate

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CakeMaster7 Author
CakeMaster7 - - 501 comments

Near the Tank on the dock there's a huge pile of Military supply crates. (courtesy of DoDS) Also, on the ship itself there's two piles of Civilian supplies like canned food. (courtesy of CSS)

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Description

An evac station for a zombie outbreak. I used many NPCs because it'd be hard for me to pose that many ragdolls. It was made on de_port and effects were added.