Garry’s Mod is a sandbox mod for the Source Engine. Unlike normal games there aren't any predefined aims or goals. Players are given tools and are left to entertain themselves. The player is in a world where objects can be created and destroyed on demand. Where people can be created and destroyed with the click of a mouse. A world made for him. A world he made.

Add media Report RSS Delta Force And The Nuke (view original)
Delta Force And The Nuke
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Quapaw™ Author
Quapaw™ - - 445 comments

I don't know why, but the Delta Force Trooper is not affected by the blast's fog-like effect. So it's in usual color.
If you are asking, "What is that map?"
It is GM_SCOLDERING, ok?

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Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments

Nice picture and all, but there's something about his position that's just... Off.
You should make him lean towards the light and hold both hands up, to guard his eyes, but actually, the light contrast is pretty cool.

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gvazdas
gvazdas - - 549 comments

I wanted a flying cow.
I was disappointed.
-1 for no flying cow.
8/10

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sasasa
sasasa - - 1,233 comments

10-1=8 (???) 0_o
your math teacher would be proud

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gvazdas
gvazdas - - 549 comments

I didn't really mention anything else, there is just a lack of environment, such as flying props (or my personal favorite - flying cows).

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Quapaw™ Author
Quapaw™ - - 445 comments

there are flying props, only it's too far away, and yes, i added flying cows, you guys just can't see the SNPC's ragdoll flying away because it went the opposite direction of the nuke, and the nuke is not lighting from Photoshop, it's really The Tactical Nuke SWep in the MW2 Pack

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AUG_DUDE
AUG_DUDE - - 4,124 comments

bad.

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Scherf
Scherf - - 154 comments

i dont like the lighting

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SteveZombie
SteveZombie - - 3,730 comments

It'd look fine if there were some way to have the bloom bleed all over that model.

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This is a demonstration of my posing and ideas.

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