Galaxy Heist is an open world online game that takes place in space. It aims to bring the world of skilled FPS matches and open world space simulation together so that players can fly in space and run around on each others ships in the most seamless way possible. Not only that but players are able to board other players ships as well, for fun, or by force if the other players ship has been disabled. Once on board players can take what they want, steal data from the computers, or just kill the opposing crew members for a bit of extra cash.

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0 comments by SpaceBearDevelopment on Sep 15th, 2014

This month we predictably continued on with the things that we were working on last month.  This means more characters, some added mechanics, and more space ships! We’ve been working on adding mechanics to the ship that enhance the gameplay.  Once we got the rag doll stuff working we quickly moved into seeing what we could do with it.  At the moment we've been implementing some grenades that you can see us testing out here.

If you remember from previous updates I showed a drawing of the soldier character that we were going to start modelling.  Well we started modelling him so here are a few shots of his progress so far.  Should be finished before the next update!


 


You might also remember seeing a painting of a ship named the Rhino a while back as well.  This ship was a bit boxier and would serve as the slower defensive ship which can take a lot of damage.  Right now it’s about half way done being modeled.


 
The final shots are from the updated interior and exterior of the map of the ship.  We finally have the outside blocked out so that when players get pulled out of the ship they actually see the ship as they float away to their death.  We also have a nice bridge where players can board the ship from their ship.

Look out for flight combat videos in the next couple weeks!

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Post comment Comments  (0 - 10 of 19)
danielthenerdyguy
danielthenerdyguy Sep 17 2014, 7:19am says:

Wow this looks seriously amazing! That character model looks pretty slick, I wish I could model like that. Good work!

+1 vote     reply to comment
NateBravender
NateBravender Jul 27 2014, 8:55pm says:

Is it possible for a small YouTuber to get an inside look at this amazing game? :D

+1 vote     reply to comment
RaptorJesusGames
RaptorJesusGames Sep 15 2014, 8:03pm replied:

nate, you're here too? that's the second time i've seen you outside of Volliod and Bunker.

+1 vote     reply to comment
NateBravender
NateBravender Sep 15 2014, 9:44pm replied:

I'm sorry, I just like games... Is that wrong..?

+1 vote     reply to comment
RaptorJesusGames
RaptorJesusGames Sep 15 2014, 9:47pm replied:

I wasn't saying it was wrong, I was just saying its a coincedence, sorry

+1 vote     reply to comment
NateBravender
NateBravender Sep 15 2014, 10:05pm replied:

It's ok, I understand. My bad though, I should probably not get over excited about other games while I still have work to do for Bunker :D

+1 vote     reply to comment
RaptorJesusGames
RaptorJesusGames Sep 15 2014, 10:20pm replied:

Hey dude, I do that all the time while I should be working on my own game :P

+1 vote     reply to comment
SpaceBearDevelopment
SpaceBearDevelopment Aug 18 2014, 1:14pm replied:

Not until the kickstarter at the end of the year :)

+1 vote     reply to comment
NateBravender
NateBravender Aug 18 2014, 3:35pm replied:

Cool! I can't wait! :D

+1 vote     reply to comment
SpaceBearDevelopment
SpaceBearDevelopment Jul 15 2014, 3:57pm replied:

MMO-esque would be awesome one day. The initial goal will be public servers with matchmaking similar to war thunder. A lot of things will depend on how much money the kickstarter raises.

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Galaxy Heist
Platforms
Windows, Mac
Developer & Publisher
Space Bear Development
Contact
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Official Page
Spacebeardev.com
Release Date
Coming Q1 2015
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Genre
First Person Shooter
Theme
Realism
Players
Multiplayer
Project
Indie
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Latest tweets from @spacebeardev

@GladGameStudio Yep! shame I only met a handful of people in the time I was there. Just not enough time in one night :)

17hours 47mins ago

Just picked up a great 3D artist from the @UnrealEngine meet up before EGX started. So many great things have come from just showing up.

19hours 15mins ago

@Joolux_ Our character artist uses 3ds max and zbrush. Then assets and props are almost all done in 3ds max I believe.

Sep 28 2014, 4:55pm

@TheStonedSmurf1 I am not no

Sep 28 2014, 2:50pm

@DesignerBradley there's a netflix documentary about all that, should definitely watch it. Or definitely don't watch it, I forget.

Sep 28 2014, 7:41am

The one booth that would've been nice to see at #EGX would be a deodorant booth.

Sep 27 2014, 3:10pm

@UE4_Eclipse Ditto! Eclipse is really fun. Hope to see more of it.

Sep 27 2014, 3:00pm

Spent the day at #EGX and it was pretty awesome. Thanks @Brammertron for gettin me in ;)

Sep 27 2014, 2:32pm

Trying to build an army of email addresses for the kickstarter launch T.co

Sep 27 2014, 1:09pm

@theblockewok Playable! and yes, each character has slightly different traits.

Sep 27 2014, 4:30am

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