Galaxy Heist is an open world online game that takes place in space. It aims to bring the world of skilled FPS matches and open world space simulation together so that players can fly in space and run around on each others ships in the most seamless way possible. Not only that but players are able to board other players ships as well, for fun, or by force if the other players ship has been disabled. Once on board players can take what they want, steal data from the computers, or just kill the opposing crew members for a bit of extra cash.
We managed to get the window and airlock system working so that players can get other players sucked out of the ship. Once this happens, the air quality in the ship quickly falls and players begin to lose health as they lose the ability to breath. Here it is in action:
We've also been working on getting the animations set and rigged for the characters. It’s been a lot of work but you can finally see the characters using their poses in a third person view. We’re now working on the first person animations and fixing any weight painting tweaks.
Here is the final image of the drone that you can pilot while piloting your larger ship at the same time. Drones will be used to quickly scout areas in space and harass other ships at will.
When players need to get to another ship, either to help them pilot the drones or to help them defend against a boarding, they will be able to use these pods to get there.
Med packs have now been made so that players can pick them up around the map to get health.
We’ve also been working on getting a HUD for the space battles and the FPS gameplay up. Here are the wireframe mock ups so far. Should have this finished and implemented by the end of January.
Latest tweets from @spacebeardev
@NovaNationTWEET thank you so much!
4hours 35mins ago
@NovaNationTWEET just back our kickstarter, that is the best way to help us
4hours 46mins ago
@NovaNationTWEET need alpha testers during the kicstarter ;)
5hours 10mins ago
@NinImpactGaming not really, pc alone is enough to handle and adding xbox is pushing it enough for now.
7hours 45mins ago
7hours 46mins ago
@NovaNationTWEET 10 years is a long time to make drawings :)
7hours 46mins ago
@NovaNationTWEET have any gameplay?
8hours 48mins ago
@NinImpactGaming it won't so please back us for the pc version on kickstarter soon :)
8hours 49mins ago
Apr 26 2015, 5:01pm