Galactic Rangers Demo, version 0.2. Tons of new content has been added this time around, and the demo actually has an objective with a start and end point...
Nico is a brand new member of the galactic rangers; a group dedicated to protecting the galaxy against various threats. When a monster called Hydlob escapes the lab it seems to be a perfect first mission for Nico. Things quickly take a turn for the worse however, as Hydlob escapes into a refinery and new dangers threaten the galaxy.
Galactic Rangers is a third person shooter inspired by the Metroid Prime series, and is being developed by Kirbypwnage. You play as Nico on a mission to save the galaxy from an evil empire and a species of deadly parasites called the Parachtosites. Another player can join or leave in at any time to aid in the adventure and explore the galaxy.
-A large story mode
-Lots of items to collect, aiding you in your quest
-Large exploreable areas
-Menacing bosses to fight
-Play alone or with friends
Check out the GR OST below!
For more news and easier access to information about this game, follow Kirbypwnage on Facebook, Twitter and DeviantArt.
Also, check out Kirbypwnage's other projects below!
The Legend of The Artifact:
Adventure of Sol:
The Second One:
Hey everyone, Kirbypwnage here!
We got yet another post regarding our game's release dates and the order we'll do them in, as we've done changes and made a full list. We also have a bit on our development plans, and some big news for our huge crossover title; Ultimate Smash Battle!
First off though, we figure we should begin on the order for our games. Here it is!
1. Story of Bas
2. TLoTA 2
3. Toadie's Adventure
4. Adventure of Sol
5. Galactic Rangers
6. Cyberpunk Project (Unnamed)
8. The Soul Collector
9. Hazard Quest
We did not include Ultimate Smash Battle, as it is a special case. More on that in a bit though!
Right now, we'll basically focus on Story of Bas; which is SolsticeBas main project and first indie game.
You can check out the game here:
Bas does the major work on it, as it is his game. However, I am composing part of the soundtrack and doing designs and pixel art for him. We do not know when the game will be released yet, but it'll be sometime early this year, hopefully. So stay tuned!
After we've finished Story of Bas, we are going to continue on the sequel to my own main game series: The Legend of The Artifact 2!
Now, this is actually a special case. As we won't only develop TLoTA 2 in this time. This is because Ultimate Smash Battle is made on the exact same coding and mechanics; just made into a crossover fighting game.
So in other words, we will develop USB at the same time. We will polish and make the mechanics perfect before splitting it into two games, as we're developing them both together so far. Also, due to the fact that TLoTA 2 acts as USB's base, USB will feature all playable characters that appear in TLoTA 2 as well.
There are some big differences about USB though! We've already mentioned before that USB will take a long time to finish, and we don't want to wait with making the game until we're done with all our other upcoming games either. So we've decided to finish up the 10 characters we have announced so far and make the mechanics as perfect as we can, and after that we will release the game!
Don't worry though; we have not scrapped the rest of the characters, stages, and the story mode. We want to do an unique approach to developing the game, so the rest of the characters, stages, etc. will be released in free updates as we develop our other games! USB will release sometime during (or after) TLoTA 2's development.
However, we don't want to pull all the attention towards us and our own games when we have third parties involved! So we are officially renaming "Blob Games Ultimate Smash Battle" to simply "Indie Game Battle"!
Something along those lines anyways. We hope you guys are looking forward to this as much as we are!
Other than this, we will focus on our games in a set order afterwards, with USB in the side. We will also do crowdfunding to fund the marketing for our games as soon as they have playable demos, so we hope we can get your support!
What do you think about our development plans?
Thanks for reading, we look forward to a bright game development future!
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RT @BerickCook: There is absolutely nothing wrong with using any game engine. All that matters to people is the game, not what it's made wi…
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@2missing4u You could say that you are... Missing. :D
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Some fun new scenery! :) T.co
Mar 31 2015, 8:22am
@2missing4u It's a risk I'm taking. xD
Mar 31 2015, 7:55am