Trade centered scifi game. The player flies around in a spaceship either trading, hunting pirates or pirating himself. All activities and events are centered around the trade system. Pirate attacks are related to trade lanes for instance. If the trade stops, the pirates move away. The player can influence this in different ways, by trading himself, pirating NPC trade caravans or hunting NPC pirates. When the player hunts the pirates, the trade lane becomes safer. A safer tradelane will see more trade and thus the profit per trade will be affected, etc. The game itself is open ended, but the main goal is revenge. The player is fused with the ship and wants revenge on the people who condemned him to this fate.

Post news RSS News
Menus and Cargo

Menus and Cargo

News

New features added, including the menu system and the cargo manifest.

Things go BOOM!!!

Things go BOOM!!!

News

Explosions added, you can now blow stuff up for real.

Radar and HUD improvements

Radar and HUD improvements

News

The new radars are up and several HUD improvements have been implemented.

Quality Assurance, part 1

Quality Assurance, part 1

News

Finally, progress. The creation of unit tests is coming along nicely, right on schedule.

Follow Report Profile
Icon
FS-Invasion (Working title)
Platforms
Windows, Mac, Linux
Creator
ractoc123
Engine
jMonkeyEngine
Contact
Send Message
Release date
Game watch
Follow
News Statistics
Articles
4
Views
1,678
Views Today
0
New
Post news
Feed
RSS