With Frozen Hearth Immanitas Entertainment is looking to shake up the world of strategy games later on this year. With an enticing storyline set in an original Dark Fantasy world, the game combines fast-paced RTS action reminiscent of League of Legends with RPG elements, allowing players to improve and customise their characters. Players take control of a hero of the bellicose Danaan peoples and jump right into the action. The Danaan homelands are being threatened by strange ice demons who are transforming everything into an ice desert. Being confronted by such an overwhelming enemy force the Danaan’s only hope of survival is flight. Using their tactical cunning players must build and command their forces, train heroes and use dozens of skills, spells and items. The game is split into 3 Acts with 18 varied missions which can also be played co-operatively with other players. Beyond the story experience strategy fans will also be able to jump into frantic and epic multiplayer battles.
Epiphany Games Describes some of the MOD tools that are in the Pipeline for Frozen Hearth
Posted by EpiphanyGames on Oct 26th, 2012
As MOD DB is a community for players who want to mod games, we decided to show the MOD DB community what Epiphany has in the pipeline for Frozen Hearth, and what we have developed.
From day one of development we intended Frozen Hearth to be a modifiable RTS, this is one of the core features that we worked on. The game itself lends itself to modification from the addition of new races to new game-play, MODs are part of the framework. Sure we do have most of the game logic itself in C++ and this is because its required really, but we used LUA for large amounts of data and scripting.
We also created a tool for entering and adjusting data this is called Hydra, a really cool product in its own right which will leave game designers salivating at the power it provides. Hydra will enable game designers to adjust unit stats, create new spells that use existing hooked up C++ functions and enter text for "Scenario type game types".
These tools, as described are intended on being given to the community. We set out to build and RTS that we wanted to play, and these tools are a part of it. Epiphany Games is wants true community participation in all our titles. We are however a small team so it does take us time but I think everyone who mods games will like our tools.