In From the Depths you can build and take first-person command of battleships, planes, submarines, giant terrible geese, space ships, hot air balloons and more! The game is currently in open-alpha and contains a wide range of single player content including:

  • A creative mode allowing you to push your designs to the limit and ensure the total annihilation of your opponents.
  • A campaign waged over hundreds of islands against eight factions.
  • A Story Mode where you can (eventually!) play 15 missions as each of the eight factions - a fantastic mixture of strategy, design and wild battles! Defend your fleet against waves of enemy forces in a series of extremely tough challenges that unlock new components.

An expansive multiplayer and co-op element is planned for the coming months!

Key Features

  • Design and build your fleet, fortresses and structures however you want. The alpha currently has 225 unique components blocks, not including 19 different components for making missiles, torpedoes, depth charges and bombs.
  • The sky's the limit, you can equip your vehicle with - cannons, lasers, mines, bombs, missiles, torpedoes, propellers, rudders, jet engines, wings, hydrofoils, hot air balloons, anchors, fire control computers, blueprint spawners, repair bots, air pumps, automated control blocks and many, many more!
  • Realistic physics - every block destroyed or added affects the vehicle's functionality, physics and control. Drag, inertia tensors, buoyancy and sealed compartments are all updated based on the design of your vehicle and the damage sustained.
  • Be part of a fantastic community (www.fromthedepthsgame.com/forum), with new releases made on average twice a week. Community organised challenges and blueprint sharing make it an extremely friendly place to hang out!

Customisable Components

The customisable components in From the Depths allow a unique level of engineering customisation:

  • Design custom missiles, bombs, depth charges and torpedoes by combining various warheads types, fuse types, IR seekers, laser beam riders, laser designators, thrusters, navigation algorithms, fuel pods, sonar seekers, buoyancy compartments and propellers, to deliver a truly bespoke weapon.
  • Design custom cannons by combining four different barrel types and lengths with autoloaders, warhead types, ammo boxes and auxiliary components to create everything from AA cannons to howitzers.
  • Design custom AI by combing an AI mainframe with 'AI cards' slotted into motherboard blocks. Add radar detection, laser detection and tracking and local weapon controllers to give partial or full control to AI. Create anything from a fully AI controlled aircraft carrier to a battery powered drone.
  • Design custom engines using crank shafts, cylinders, carburetors, super chargers, exhausts and fuel injectors. Electric engines, generators and chargers are also available for backup power supplies and drones.
  • Similar systems exist for the creation of anti-vehicle and anti-missile lasers, as well as drills that can cut even the largest of battleships in half.

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0 comments by fromthedepths on Dec 11th, 2014

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Guest Dec 19 2014, 3:19am says:

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mile15
mile15 Dec 8 2014, 11:35am says:

FTD is one of the best games I've played. When you play do not even realize how many hours had passed. To play you have to be patient and you have to calm your nerves.
This is the game not some mainstream sh** from EA, UBI ... Thanks for this
gaming gem & must buy !!!

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Guest Dec 5 2014, 4:06am says:

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fromthedepths Creator
fromthedepths Jul 19 2014, 10:38am replied:

Yes there is a Mac version which is available now in both standalone and Steam-prerelease test format

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Guest Jul 13 2014, 8:48pm says:

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Guest Jul 12 2014, 3:26pm says:

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Joshu145
Joshu145 Jul 1 2014, 6:58am says:

This game is beautiful, and fun as hell. let's your creativity flow and and then you get to watch it all get destroyed =P. Developer is honestly one of the best and most interactive with the community i have ever seen. Oh and if you buy the game come join my clan, RAW ;P

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Skullair
Skullair Apr 11 2014, 8:04pm says:

Well, after some hours playing this game, I must say, there is no other game of this kind on the market right now.
It definetly keeps, what it prommisses, like epic ship fights, fun with building own Designs and shooting the crap out of the enemy ai ;)
So here you have a small overlook:

Positive aspects, which are not mentioned above:
-communety friendly, the developer is almost responding to every suggestion or bug report in the forum and does his best to create the game for the wishes of the community.
-frequent updates, like every week.
- you can customise your whole ship from the first to the last deck, build airplanes and even shielded spacecrafts, howewer you want.

Negative aspects(NOTE, its an alpha!!!)
Its hard to figure out, how it all works at the beginning.
Only english language available
Some known flaws, the develloper is working on, but it improves every update :)

This game is not for cassual gamers, rather for patient ones.
You need a medium ammount of time, so you can realy play it...
(Sorry for the quite bad english spelling, I was doing my best, but it is not my main language)

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From The Depths
Platforms
Windows, Mac
Engine
Unity
Contact
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Official Page
Fromthedepthsgame.com
Release Date
Released Jan 2014
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Community Rating

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9.6

12 votes submitted.

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Style
Genre
Combat Sim
Theme
Sci-Fi
Players
Single, Multiplayer & Co-Op
Project
Indie
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Twitter

Latest tweets from @ftd_game

@Striker246822 theyre posted on T.co but I don't want to clutter the announcements. I'll post in steam discussions as well

Jul 29 2015, 5:51am

@Aavak_ that's awesome to hear :) let me know if i can improve it further somehow!

Jul 29 2015, 5:49am

@RobbazTube Great to see you playing :D How're you getting on? Let me know if I can help with anything haha :)

Jul 27 2015, 9:32pm

1.72 released- new campaign battle system - "out of play repairs"- bug fixes all round and lovely top down RTS control with zoom to map!

Jul 27 2015, 9:05pm

@Aavak_ Let me know how you find 1.72, which released today :)

Jul 27 2015, 9:04pm

@R0Sefall Thanks I'm glad you love it :D Look forward to watching the videos and let me know what you think of 1.72 which released today :)

Jul 27 2015, 9:03pm

@nopeavitus2twit Thanks! - fixed for 1.73 :)

Jul 27 2015, 8:58pm

@R0Sefall wow that looks fantastic I'll definitely gratefully accept that! Post it at T.co and tweet me a link!

Jul 26 2015, 4:48pm

@uHostPro I'll definitely bear that in mind and be in touch when the time comes!

Jul 18 2015, 4:23pm

@uHostPro it doesn't have them at the moment but it's sure to be added before final release!

Jul 18 2015, 4:21pm

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