Welcome to “Easthaven”, a town that thrives on collecting and bartering goods, you are a traveller that has arrived to make something of your family name. During your stay at “Easthaven” you hear the fable of the long lost treasure that lays on the 100th floor. How far will you venture into the deep dark caverns that lay underneath this city? How hard will you push yourself to make something of your families title?

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Dev Blog #8 My experience at the showcase (Ivan)

Dev Blog #8 My experience at the showcase (Ivan)

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How my night at the student showcase went at SAE Perth

Dev Blog #7 We got a landing page! (Ivan)

Dev Blog #7 We got a landing page! (Ivan)

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Going through what the process was when I was designing the landing page.

Dev Blog #6 Serializing (Ivan)

Dev Blog #6 Serializing (Ivan)

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Making items save in our games is a lot harder then I thought it was

Devblog #5 - Icons, Texturing (Sam)

Devblog #5 - Icons, Texturing (Sam)

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The work that I have produced for this game over the previous week.

Devblog #4 - Play testing and Cutting Scope (Sam)

Devblog #4 - Play testing and Cutting Scope (Sam)

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Play testing and cutting scope to reach the end goal.

DevBlog #3 - Icons, Main Menu and Chests (Sam)

DevBlog #3 - Icons, Main Menu and Chests (Sam)

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Made Icons, a main menu and the chests to open when you click on them!

DevBlog #2 - Chest Modelling, Texturing & Animation (Sam)

DevBlog #2 - Chest Modelling, Texturing & Animation (Sam)

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This blog is an update on what I've personally been working on in this week of my studies.

DevBlog #1 - Modelling (Sam)

DevBlog #1 - Modelling (Sam)

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This blog is an update on what I've personally been working on in this week of my studies.

We Got Rooms! (Ivan)

We Got Rooms! (Ivan)

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This dev blog is to show what we've been up to this week.

Dev Blog 1 - Getting Rid of Polys!

Dev Blog 1 - Getting Rid of Polys!

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This is our first dev blog. Nothing much to show right now but stay tune for many more dev blogs.