First Fantasy is a satirical RPG that parodies and pokes fun at the current RPG's of today; it contains many Meta references and homage to the many great classic RPG's. Although despite being satirical, the game remains an RPG at heart boasting a rich and full RPG experience with an epic story, characters with personalities and more boss fights than you can shake a stick at.
First Fantasy is a satirical RPG that parodies and pokes fun at the current RPG's of today; it contains many Meta references and homage to the many great classic RPG's. Although despite being satirical, the game remains an RPG at heart boasting a rich and full RPG experience with an epic story, characters with personalities and more boss fights than you can shake a stick at. Instructions: Unzip using a program like WinRAR Install the font if you require it from the FONT folder Double click Game.exe to play!
This is the retail release of First Fantasy, there
has been many (and I mean MANY) fine tweaks from
the beta. All the bugs mentioned either by email
or in forum posts have been rectified and it
should run fine.
Take your time to read the manual if you need to
know anything - I don't like tutorials in games
so there's nothing holding your hand when you
I also hate grinding. Which is why I've kept it
to the minimum. Although if you're one of these
masochistic Koreans - You have the choice to
increase the encounter rate; Something which
you'll be rewarded for with a SUPER SECRET ENDING.
Fixed Varian city castle bug where the bookshelf
From suggestion: I've added the feature to sleep
in any of the Posidon's Curse ship beds.
Corrected issue with floating text not updating
Changed The Great Cliche's room change point due
to a game-breaking bug where if you parked the
ship right next to The Great Cliche, you
couldn't return to it.
Fixed issue with the Trilly and Surge cutscene
not properly updating the cutscene end flag.
Girl in Varian City is no longer confused
over her gender.
Edited dialogue between Trilly and Surge during
the Catacomb cutscene.
Fixed syntax error with Varian City Guards in
the King's room.
Fixed scripting issue with the Stamina bar not
referencing properly when called.
Fixed Capone's thug glitch where you would
remain stuck if you were in a boat when caught.
Fixed bug where if you dock your ship on the
first island's port, you couldnt return to it.
Corrected glitch where both "Money" and "$"
were being displayed on the save screen.
Removed The Arcane creator from the game as the
Arcane piece bug has been fixed and is no
Changed priority of scripts which should fix the
stack overload bug.
Removed the Grifter from the game due to it
corrupting save files, alerted developer but
still no fix 3 months on. Contact me if you're
a ruby programmer willing to help.
Fixed a few cosmetic bugs such as the characters
not following you after the cutscene in Arcane City
Fixed game-breaking bug where certain conditions
would prevent you from receiving necessary items
in order to progress futher into the game.
Fixed layering problem with the Varian City Castle
Fixed syntax error with Librarians in Varian City
Fixed glitch where a number of people would suffer
from not being able to travel into the sewer
Very minor update involving a graphical glitch at
the Ashfield Inn