Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America’s First Choice in Post Nuclear Simulation.

Add file Report G.E.C.K. (Mod SDK)
Location
Games : Fallout 3 : Files
Filename
geck.zip
Category
Full Version
Uploader
stenchy
Date
Size
8.25mb (8,652,902 bytes)
Downloads
12,389 (1 today)
MD5 Hash
465bd7b3276df22745d30fc3a3911ef5
Embed Button
Embed Widget
Description

The Garden of Eden Creation Kit (GECK) allows you to edit and create any data for use with Fallout 3. The GECK is used to create game content for Fallout 3. The data is stored in data files that are read by the game. The GECK allows you to create your own areas (towns, dungeons, etc.) and populate them with your own characters, creatures, items, and stories.

Preview
G.E.C.K. (Mod SDK)
Comments  (0 - 50 of 54)
MastaGunZ
MastaGunZ

Let the mods begin!

Reply Good karma Bad karma+4 votes
Conchobhar
Conchobhar

YUMMY!

Reply Good karma Bad karma+1 vote
Chr1s_UK
Chr1s_UK

The level editor is rather fiddly for my tastes in regards to moving around in 3D space, the video tutorial guy doesn't seem to have any problems though so maybe just me.

Also now know why every underground section looks same, its all built using predefined sections plonked together for majority by looks of it.

Reply Good karma Bad karma+1 vote
f1shface
f1shface

Things seem to move easier if you increase the sensitivity of your mouse.

Reply Good karma Bad karma+1 vote
CrowbarSka
CrowbarSka

You can also right-click on an empty space in the render window, go to Properties, then Movement and increase the movement speed.

Reply Good karma Bad karma+2 votes
Chr1s_UK
Chr1s_UK

Yeah I tried all that but the view rotating was still horrible, was impossible for me to get some sort of side view to move things vertically, also the WASD movement just doesn't work either, I think I'll stick with mapping for others games.

Reply Good karma Bad karma+2 votes
CrowbarSka
CrowbarSka

True pressing C when you have something selected, it cycles through various side/top/angle views. Quite useful. Also T goes straight to top view.

I agree though, it is somewhat awkward to move around in. I couldn't get WASD movement to work either.

Reply Good karma Bad karma+2 votes
JuggaloKlanK
JuggaloKlanK

The WASD keys arnt ment for movement is why they arnt working for you
for example the W key is for wired view or what ever thts called

Reply Good karma Bad karma+1 vote
lattimore17
lattimore17

AT LAST!

Reply Good karma Bad karma+1 vote
CrymsonWildcat
CrymsonWildcat

Considering the XBox is Microsoft too do you think the items you make on the GECK will work on the XBox version of Fallout 3 too?

Reply Good karma Bad karma+1 vote
Zerghumper
Zerghumper

No because just look at Oblivion, Microsoft has always been against modding (even though they're starting to shift with the success of Halo forge, and Little Big Planet) especially so on their consoles so I highly doubt that the GECK files would work...

Reply Good karma Bad karma+1 vote
Daystranger
Daystranger

Pfff, man...
Constructing level from boxes and barrels while using your gamepad is NOT MODDING.
SDK and editor with huge capabilities like this one - THIS is MODDING.

For example, dumbed down Far Cry 2 editor won't allow you to do anything but another copy of someone else's map just with building and ammo in different places.
In good editors like HAMMER you can make top-down Arcanoid w\o codding.
Feel the difference.

Reply Good karma Bad karma+5 votes
sbnewsom
sbnewsom

He's talking about mods being playable on the 360, not actual modding on the console. Now that would be great.

Reply Good karma Bad karma+2 votes
Dr.Sean
Dr.Sean

Microsoft didn't make Little Big Planet, idiot, Media Molecule did.

Reply Good karma Bad karma+3 votes
Green-Pepper
Green-Pepper

Little Big Planet is not for the xbox 360, it's for the PS3.

Reply Good karma Bad karma+1 vote
geokes
geokes

Yay this is 2nd of my list of games to get. ( i'm getting a new computer and my old one hasn't been able to play games made in the last five years)

Reply Good karma Bad karma+2 votes
Sixers2329
Sixers2329

YEA!

Reply Good karma Bad karma+2 votes
Admiral-165
Admiral-165

lol i got this game like last week and already im in love with it! theres a rumor going around that u can't play this game without it crashing and for ahile i thought it was ture cuz mine crashed all the time. turns out that once my karma got too low (ok i enjoy killing people okay) the game crashed. weird eh? so now that i got it working im excited and i read on the vault at wikia that the G.E.C.K. was gonna come out sometime in december and now that its here i'm so excited! w00t!

Reply Good karma Bad karma+2 votes
Dremth
Dremth

yea... my game crashes on loading screens a lot

Reply Good karma Bad karma+2 votes
Eglaerinion
Eglaerinion

There was a patch released for that bug a few days after the game came out.

Reply Good karma Bad karma+2 votes
Admiral-165
Admiral-165

no i already figured out what caused it after i downloaded the patch, so the patch might have fixed other crashes but it was the low karma that was messing me up the most

Reply Good karma Bad karma+1 vote
Commissar1032
Commissar1032

HOLY **** THE G.E.C.K. THANK ******* GOD!!!!!!!! THAT YOU BETHESDA!!!!

Reply Good karma Bad karma-1 votes
LoopyDood
LoopyDood

Thank God - I was starting to get a little worried. The lack of mods in Bioshock was a real let down and I was a bit reluctant to buy this game because it didn't quite support them yet. I'm definitely picking it up now!

Reply Good karma Bad karma+1 vote
sbnewsom
sbnewsom

With the mention that an editor won't be released with Bioshock, did you really expect mods for it?

I doubt you even bought the game for the mod capabilities.

Reply Good karma Bad karma+1 vote
LoopyDood
LoopyDood

I bought Bioshock because it was an excellent game, but I hadn't been following it's news so I didn't know modding wouldn't be possible. I'm just saying it would have been a lot better if people had a chance to make mods for it.

Reply Good karma Bad karma+2 votes
Nickelpat
Nickelpat

Woot, let the awesome mods begin.. c'mon.. hurry up.. We can't wait for 5 years you know?

Reply Good karma Bad karma+2 votes
Chabs
Chabs

AhA! Finaly!

Me want Big Boobs mod! =D

Reply Good karma Bad karma+1 vote
GameGuy99
GameGuy99

ha lol me 2

Reply Good karma Bad karma+1 vote
CrowbarSka
CrowbarSka

I dragged an object into the map but I'm getting a blank render window, anyone else with the same problem? If I click on the View dropdown menu Render Window is always unticked, even if I tick it.

Reply Good karma Bad karma+1 vote
CrowbarSka
CrowbarSka

Never mind, I didn't realise I had to double-click the cell name. Got it working now.

Reply Good karma Bad karma+1 vote
sbnewsom
sbnewsom

fyi, its good to read the wiki tutorials before attempting editing the game. Its really easy to change something for the worse.

Reply Good karma Bad karma+1 vote
CrowbarSka
CrowbarSka

Yeah I was following the tutorials but think I may have missed a small part.

Reply Good karma Bad karma+1 vote
sbnewsom
sbnewsom

Okay guys, I want to see a Huge Weapon Pack with new Model Meshes and sounds, more clothing to spruce up the already varied clothing choice, and a mod that takes place in LA/SoCal.

$350 to those that get it done first with a good visual presentation (in-game representation)

Reply Good karma Bad karma+2 votes
FarawaY
FarawaY

Ohyea the SDK more mods for Gamers ;)

Reply Good karma Bad karma+1 vote
Rasirez
Rasirez

Yeah, this method is also more better performance-wise and it saves a great deal of time for the developers - the fact that alot of the game is put together using premade models by the artists and (as far as I can see) no real csg makes it easier for modders and people who prefer snapping the pieces together like a jigsaw rather than draw up the pieces by themselves from scratch.

There is no compiling necessary this way.

Reply Good karma Bad karma+1 vote
Shadowvwem
Shadowvwem

Nice will be fun to do stuff with this :D

Reply Good karma Bad karma+1 vote
ebol4
ebol4

Now I just need to be able to make weapons.

Reply Good karma Bad karma+1 vote
sirjamie
sirjamie

so this mod is for an xbox360 game how can you mod an xbox360 game? our is this for the pc version ?

Reply Good karma Bad karma+1 vote
Mrsmall
Mrsmall

How do i use this with the ps3

Reply Good karma Bad karma+1 vote
SUKRatHALO
SUKRatHALO

i think this works 4 the ps3 because look at the page ur on does it not say PS3 at the top? And am I able to save the fallout game data to something else because I do not want to screw this up otherwise... you could guess what'd happen.

Reply Good karma Bad karma+1 vote
GUYFACEMAGEE
GUYFACEMAGEE

i havnt read this page so if it already explains my question dont have a spaz ill read it soon. i just need to know if i can mod xbox 360 fallout 3 if i can contact me at yellaturd25@hotmail.com or just reply to this if ur lazy

Reply Good karma Bad karma+1 vote
Basicmath
Basicmath

W00t It has arived!!

Reply Good karma Bad karma+1 vote
codkiller46
codkiller46

does this work for ps3, because this is under the headline of ps3

Reply Good karma Bad karma+1 vote
codkiller46
codkiller46

Also, is downloading this free because i just joined this website so I know nothing

Reply Good karma Bad karma+1 vote
GameGuy99
GameGuy99

yes it's free

Reply Good karma Bad karma+1 vote
startrekkin
startrekkin

Are you sure it's free? And if so, Is it useable on the PS3? Because I have Fallout 3: Game Of The Year Edition for Playstation 3 and I want the GECK!

Reply Good karma Bad karma+1 vote
superman111994
superman111994

...noob. it is free... and you cannot use it on the PS3... there is no such thing as mod creating on consoles. you can do it on a computer. hell you can even copy the folders over to use on a console... but you cannot use the GECK or any other SDK on a console.

Reply Good karma Bad karma+1 vote
kewlman97
kewlman97

dude i think he means does it work for the save file on the ps3

Reply Good karma Bad karma+1 vote
Jumper4224
Jumper4224

Do you think that this would work for PS3?

Reply Good karma Bad karma+1 vote
Jumper4224
Jumper4224

Nevermind

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Fallout 3
Platforms
Windows, X360, PS3
Developer & Publisher
Bethesda Softworks
Engine
Gamebryo
Contact
Send Message
Release date
Game watch
Follow
File
Browse
Files
New
Add file
Report
Report
Share
Related Games
Fallout 3
Fallout 3 Role Playing
Related Engines
Gamebryo
Gamebryo Commercial
Related Groups
Bethesda Softworks
Bethesda Softworks Developer & Publisher