Even the Ocean is a video game for the computer (Steam, etc.) that is comprised of two games. "The Ocean" Explore and learn the nature, boundaries and future of an fantasy world with diverse landscapes. Balance your energy bar to modify your horizontal and vertical movement speed as you travel through the world of The Ocean. "Even" Even is a woman in her 20s in a fictional present-day seaside town: meet and learn about people around her town, as well as explore Even's thoughts through this slice-of-life walk-and-interact + daydream-exploration-platforming hybrid game that also looks at mechanics developed in The Ocean.

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0 comments by seagaia on May 3rd, 2014


Hi there, Sean here! It's been a good week of work. We finished up a lot of the Gauntlet Areas (for more info on what a gauntlet is, visit eventheocean.com ), which was nice since Jon is out of town at the moment. I started working on a fancy dialogue box while finishing up some of the later gauntlet stages and brainstorming and working on some nature areas from The Ocean. I also did a lot of music:

Here's a sort of silly video of the dialogue box in-progress. It will be able to move around the screen and have an arrow to follow the NPCs, so that is a nice polish thing on top of the game - it's nice how polished nice dialogue boxes make a game feel - though - it's always important to make sure you have a strong mechanical core to the game.

Anyways, we will keep working. Check out the demo if you haven't played it yet, it is free. T.co

Now if you'll excuse me, I've got to go program some more NPCs and keep working!

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Even the Ocean
Platform
Windows
Engine
HaxeFlixel
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Official Page
Eventheocean.com
Release Date
TBD
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Genre
Adventure
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @eventheocean

RT @jonkittaka: hitting some milestones in @EventheOcean development! maybe this is actually a finite project???

11hours 45mins ago

@jonkittaka what this still happens lol oh yeah i remember hoping this never happened in LPs

15hours 58mins ago

@JSmithOTI @jonkittaka though my Marketing Sense says i'll need some good trailer or whatever beforehand blah hype blah

Jan 29 2015, 5:41pm

@JSmithOTI @jonkittaka for the firs ttime front-to-back...maybe i'll just do waht i did for anodyne and only have testers for full game

Jan 29 2015, 5:41pm

@JSmithOTI @jonkittaka cool! yeah, it's weird, the people we'd most like to test/see it early are also those we'd want to play it

Jan 29 2015, 5:40pm

@JSmithOTI @jonkittaka idk what to do abt early streaming/public gaemplay videos yet...have 2 think more

Jan 29 2015, 5:38pm

@JSmithOTI @jonkittaka for Testing we'll probably send out non-publicbuilds of the 1st 1/3rd of the game whenever that ends up very done

Jan 29 2015, 5:38pm

standing up every 20-30 min and stretching hands/eyes...dont want no migriane

Jan 29 2015, 1:34pm

@jonkittaka ooh i didnt know dw2 did this...dw3 did it too! i remember that as a fifth grader being really cool

Jan 29 2015, 10:25am

well I mean, the main energy mechanic was one of the first things. but major world structure/theory also came soon

Jan 29 2015, 10:19am

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Even the Ocean
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