Escape: Sierra Leone is an exploration-based first person survival/exploration game set during the Sierra Leone civil war. It is truly open and allows the player limitless freedom. No invisible walls, no set quests, and a dynamic story.

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RSS Report Higher Poly Barrels and Shipping Boxes (view original)
Higher Poly Barrels and Shipping Boxes
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InsanityPays
InsanityPays

Why do barrels need more polys? they're barrels ^^

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NeighborlyNinja
NeighborlyNinja

Might as well.

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Slayer_2 Author
Slayer_2

This is CryEngine 3, saving polygons is for losers :P

Look at the bottoms of the barrels in this pic versus the one two images to the right. You can see an obvious difference in smoothness.

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InsanityPays
InsanityPays

I can see, but only "barrel-ly" (harharhar)
Seems a bit redundant- It's always good to conserve polygons- there's no telling what kind of updates you'll make in the future. Anyway, it's your game, and you know what you're doing better than anyone else :D impressive work so far.

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Slayer_2 Author
Slayer_2

Yeah, I was joking, but not as bad as your pun. But to put things in perspective, 1 palm tree is about 1200 polygons, the new "high poly" barrel is like 156. Guess which is more common in a game set in the jungle :P

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Description

Some screens of the new higher poly barrels (more sides, they look much more smooth). As well as the cargo boxes, standard wooden boxes you'd find in almost any game.

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